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Patch 1.0.0.46

[h3]Patch 1.0.0.46[/h3]

[h3]New / Changes[/h3]
  • Adjusted the behavior of Charged Arrows (Arrow x Arc Fusion)


[h3]Hotfixes[/h3]
  • Fixed a bug where some Mortar explosions did not deal damage
  • Fixed upgrade issues related to certain Tower Level-Up Group constellations
  • Fixed an issue where Weakness (Shadow Tower Debuff) could not be reapplied when using the Ruby Ring


[h3]Adjustments[/h3]
  • Stave Construction (Castle Upgrade) cost reduced from 25 to 20 gold
  • Enemies can now no longer be slowed by more than 95%


[h3]Improvements[/h3]
  • Improved clarity of Specialization buttons by adding icon coloring
  • Fixed an issue where the “Blessing of Wealth” statue perk did not display in Korean
  • Fixed a bug involving the Distant Wings (Relic) in combination with the Workshop Specialization
  • Various text and translation improvements


Thanks a ton for all your feedback and bug reports – many of these fixes and changes are a direct result of your input!

Got ideas, questions, or just want to hang out? Join our Discord and be part of the community.

More patches are already in the works – stay tuned!

Patch 1.0.0.453

Hotfix: Problem with uploading some leaderboard scores with internet connection problems fixed.

Hotfix 1.0.0.452

Fixed problems with old savegames regarding wave counters (especially relevant for Enemy Formation per Wave / University / Relics etc.)

Patch 1.0.0.45

[h3]Patch 1.0.0.45[/h3]

[h3]Bug Fixes[/h3]
  • Fixed healing calculation issues in Ascension-Endless mode (related to Vitalpierce Relic for Bleed)
  • Further crash optimizations and prevention related to Unity Error 0xc0000005
  • Fixed issues with uploading certain leaderboard entries
  • Fixed calculation and application problems with Ancient Knowledge (Legendary Relic affecting the University)
  • Fixed bug in counting progress for the "Dark Offering" achievement
  • Fixed an issue where clicking too fast during Specialization selection would deduct resources twice
  • Fixed a bug where the first boss effect in Ascensions incorrectly affected the Sacrifice malus
  • Marks of Ascension (Rare Relic) no longer applies to level 20 towers


[h3]Adjustments[/h3]
  • Thor’s Wrath (Arc Tower Unique) now also applies to Chained Arrows (Arrow x Arc Fusion)
  • Enemy weakening scaling from Comfort Mode no longer scales endlessly in Endless Mode
  • Specialized Workshop (Workshop Specialization) now permanently discounts the most built tower type — it no longer changes during the run


[h3]Improvements[/h3]
  • Additional performance optimization
  • Improved phrasing and clarity in various texts
  • Minor UI enhancements
  • Tower animation slider now more thoroughly affects VFX elements (e.g. Ghost Raven)


We can’t wait to let you try out upcoming features – feel free to join our public beta anytime:
👉 https://store.steampowered.com/news/app/3028310/view/506198441910601078

In the meantime, we’re continuing to work hard on further bug fixes – huge thanks again for all your reports! Performance improvements are also ongoing, and after that, we’ll shift our focus toward roadmap content and new features.

Thanks for being part of the journey!
Your Stunforge Team

Patch 1.0.0.4

[h3]Hotfixes[/h3]
  • Fixed crashes related to Unity Error 0xc0000005
  • Resolved an issue where too many Victim Traits (from Darkness, Shadow Tower Banner) on a single target caused it to become immortal under the village shield
  • Fixed issues with uploading leaderboard entries
  • Fixed problems with the Prism Banner when using the Turkish language
  • Fixed issue where the savegame could not be retrieved
  • Fixed issues with fetching meta progression
  • Fixed a bug where boss special units could become elite units (Ascensions & Endless issue)
  • Fixed a bug causing the camera to occasionally jump around


[h3]Adjustments[/h3]
  • Arrow Tower Range reduced: 4 → 3
  • Timberwind Mark (Arrow Tower Banner) adjustment:
      - Wood Production Cap: Banner is now auto-banned when 15 Wood Production is reached
  • Scaling until Wave 27 adjusted – transitions between Waves 23–26 made smoother and less punishing
  • Slight difficulty increase on Wave 35


[h3]Improvements[/h3]
  • Performance optimization
  • Screen shake can now be disabled via Settings > Video
  • Texts revised for clarity in several places
  • Fixed a bug that allowed "Reroll" via the hide icon (eye symbol)
  • Reduced auto-save moments to improve gameplay flow