Patch 1.0.0.3
[h3]Hotfixes[/h3]
[h3]Adjustments[/h3]
[h3]Improvements[/h3]
- Fixed an issue that could cause crashes on Wave 50 starting from Ascension 12
- Fixed crashes related to specific device settings when placing towers
- Resolved connectivity issues with Steam in certain network configurations that prevented proper game launch
[h3]Adjustments[/h3]
- Outposts now store their individual construction costs and calculate demolish costs based on those, rather than using a global value
- Ascension 17 effect now also applies to Specializations
- Orc Caller (Enemy, starts spawning on Wave 12) Nerf:
- Movement Speed: 2.3 → 2.0
- Health: 2300 → 2250
- Elite Health Increase: +170% → +150% - Signs of Death (Lvl 3 Spell of Shadow Rain) Nerf: 6 → 5 Projectiles
- Fatal Weakness (Lvl 3 Spell of Shadow Rain) Buff: 8 → 10 Projectiles
- Golden Fertility (Mill Production Upgrade) Buff: Reduced Costs from 5/20/55 → 5/15/40
[h3]Improvements[/h3]
- Performance optimization
- No more oversized green healing symbols on higher Ascensions
- UI refresh improved in some areas (e.g. certain events not updating counters/resource values correctly)
- Rank percentage display corrected in the overview
- Texts revised for clarity in multiple places
- Smoother camera movement
- Improved visuals of tower models on lower graphic settings
- Several hint texts corrected