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📍 NORDHOLD Roadmap Update

Today, we're excited to reveal the Nordhold Roadmap – built together with you, and packed with your most-wanted features and improvements.

Thank you for all your votes, ideas, and feedback – it shaped every single step.



[h3]Your voice. Our next steps.[/h3]

This is just the beginning. Keep the feedback coming and join the discussion:
Nordhold Discord

3500 Votes – Your Voice Matters!



A big thank you to everyone who took part in the latest community poll – we received about 3500 votes and a total of 95,804 words of feedback, suggestions, and ideas. Truly overwhelming! It took us a while to go through everything manually, but we did it – and before we set new goals or directions, we want to take a moment to thank YOU – our community.

It’s been extremely important to us to hear your thoughts and concerns before defining the next big milestones. But first, here’s a little fun fact:



Your two favorite towers! They were voted to the top – even though they don’t yet have a shared Fusion Banner 😲





And now, let’s take a look at what you voted for when it comes to our future roadmap!



Roadmap Reveal Incoming – Tomorrow!


With your feedback fully reviewed, we’ll unveil the updated Nordhold Roadmap tomorrow – shaped and refined based directly on what you told us.

We’ll continue to keep the dialogue open, and we’d love to hear more from you in the future! Join us and be part of the journey: Nordhold Discord

Let's make it even better together!

Patch 1.0.0.3

[h3]Hotfixes[/h3]
  • Fixed an issue that could cause crashes on Wave 50 starting from Ascension 12
  • Fixed crashes related to specific device settings when placing towers
  • Resolved connectivity issues with Steam in certain network configurations that prevented proper game launch


[h3]Adjustments[/h3]
  • Outposts now store their individual construction costs and calculate demolish costs based on those, rather than using a global value
  • Ascension 17 effect now also applies to Specializations
  • Orc Caller (Enemy, starts spawning on Wave 12) Nerf:
      - Movement Speed: 2.3 → 2.0
      - Health: 2300 → 2250
      - Elite Health Increase: +170% → +150%
  • Signs of Death (Lvl 3 Spell of Shadow Rain) Nerf: 6 → 5 Projectiles
  • Fatal Weakness (Lvl 3 Spell of Shadow Rain) Buff: 8 → 10 Projectiles
  • Golden Fertility (Mill Production Upgrade) Buff: Reduced Costs from 5/20/55 → 5/15/40


[h3]Improvements[/h3]
  • Performance optimization
  • No more oversized green healing symbols on higher Ascensions
  • UI refresh improved in some areas (e.g. certain events not updating counters/resource values correctly)
  • Rank percentage display corrected in the overview
  • Texts revised for clarity in multiple places
  • Smoother camera movement
  • Improved visuals of tower models on lower graphic settings
  • Several hint texts corrected

Nordhold Roadmap Poll 🗺️

🛠️ Nordhold Feedback Form is LIVE – Help Shape the Future! ⚔️


Tell us what you enjoy most, what you want to see more of, and help us decide what's next in Nordhold's journey. It'll only take a minute, but your input shapes everything we do!

[h2] ➡️ Fill out the short feedback survey here!
[/h2]
➡️ https://forms.gle/wQQ2zHjv2PkSPxFC6



We're closely monitoring your feedback on Steam and especially on Discord, where strategies are born, heroes are made, and beta access is given.

Join the conversation: Nordhold Discord

Thanks for helping us make Nordhold even better!

Patch 1.0.0.21

[h3]Hotfixes:[/h3]

  • Default settings optimized (Vsync, frame rate)
  • Fixed a bug where the hover tooltip of the Althing Feast was incorrect after loading the game
  • Doomblast (Raven Banner) VFX optimized to be more performant
  • Fixed a bug that could cause visual artifacts in the loading screen
  • Slight performance optimization
  • Optimized Camera Movement behavior
  • Bug fixed that incorrectly awarded the damage bonus from the Forge