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Patch Note V.0.5.0 - Duriano

[p]We’ve carefully listened to every comment and suggestion, and this patch overhauls the core experience: revamped systems based on player feedback, tighter balance for fair but challenging combat, and most importantly, brand-new content that will shake up your battles.[/p][p]Get ready for a Viking-style hero, ruthless new weapons, and deadly enemy monsters!
Every change is built to deliver more fun than ever. Gear up, and dive into the full details![/p][h3]General Update[/h3]
  • [p]General Gameplay Updates[/p]
    • [p]The "Take 1 Damage for every 1 second" mechanic will no longer break the Damage Nullifier status.[/p]
    • [p]Adjusted the Blacksmith's item lock system. Locked items can now be set to be free (0 coins).[/p]
    • [p]Adjusted the auto-collect system. Healing Herbs will now be automatically collected at the end of a chamber, even if the player has full health.[/p]
    • [p]Adjusted the item drop system. Any items that fall off the map will now be automatically returned to the playable area.[/p]
    • [p]The next possible chamber type will now be displayed in the bottom-left corner of the Shop, Level-up, Fate's Flavor, Blacksmith, and Prophet UIs. If there are duplicate chamber types, only one icon will be shown.[/p]
    • [p]Added new information to the Duriano Codex.[/p]
  • [p]Reworked Knockback Mechanic and Scaling[/p]
    • [p]War Hammer & Morning Star: Base knockback changed from 5→2.[/p]
    • [p]All Augments: Base knockback has been changed to 0.[/p]
    • [p]Bear Headdress: Knockback changed from −3→−1.[/p]
    • [p]Lucky Flower of Eir: Knockback changed from 5→2.[/p]
[p][/p][p][/p][h3]New Features[/h3][p]New Characters[/p]
  • [p]Ragnar Bloodhrafn[/p]
    • [p]+10 Attack Speed[/p]
    • [p]+5 HP Regeneration[/p]
    • [p]+2 Armor[/p]
    • [p]+5 Life Steal[/p]
    • [p]−50 Trail Pray[/p]
    • [p]−100 Trail Echo[/p]
    • [p]When Dashing, receive Quick Step II for 1 second.[/p]
    • [p]Dash deals bonus damage equal to 300% of Physical Damage and knocks enemies back.[/p]
    • [p]When killing an enemy, there is a 25% chance to Heal 1 HP.[/p]
    • [p]For every 1 Dash effect from any source, gain +10 Bonus Physical Damage.[/p]
    • [p]For every 3 Dash effects from any source, gain +1 Bonus Dash Charge.[/p]
    • [p]Dash Cooldown modifications: +50%[/p]
    • [p]Physical Damage modifications: +25%[/p]
    • [p]Spell Damage modifications: −75%[/p]
    • [p]Evasion modifications: −50%[/p]
  • [p]Forseti Follower[/p]
    • [p]+5 Max HP[/p]
    • [p]+5 HP Regeneration[/p]
    • [p]+5 Armor[/p]
    • [p]−10 Attack Speed[/p]
    • [p]−10 Movement Speed[/p]
    • [p]−100 Evasion[/p]
    • [p]When attacked, there is a 10% chance to gain a Shield equal to 20% of Max HP (Cooldown: 5 seconds).[/p]
    • [p]For every 2 Armor, gain +100 Bonus Thorn.[/p]
    • [p]Armor modification: +25%[/p]
    • [p]Thorn modification: +25%[/p]
    • [p]Physical Damage modification: −50%[/p]
    • [p]Spell Damage modification: −50%[/p]
    • [p]Life Steal modification: −50%[/p]
[p]New Weapon & Augment[/p]
  • [p]New Weapon: Morning Star[/p]
    • [p]Grants +2 Weapon Damage for every player level.[/p]
    • [p]Grants +3 Physical Damage for every player level.[/p]
    • [p]Every 3rd attack sprays enemies with 12 Spikes of Blood in a 7-unit radius.[/p]
    • [p]Each Spike of Blood deals damage equal to 75% of your Physical Damage and inflicts Bleed for 5 seconds.[/p]
    • [p]Comes with 7 new unique Augments![/p]
[p]New God & Fate’s Flavor[/p]
  • [p]New God: Njord and his Fate's Flavors[/p]
    • [p]God’s Skill Level 1: Summons 2 small Golden Dolphins that spin around you, dealing damage equal to 200+200% of your current Norse Coin total for 10 seconds.[/p]
    • [p]God’s Skill Level 2: Summons 2 medium Golden Dolphins that spin around you, dealing damage equal to 300+300% of your current Norse Coin total for 10 seconds.[/p]
    • [p]God’s Skill Level 3: Summons 3 big Golden Dolphins that spin around you, dealing damage equal to 400+350% of your current Norse Coin total for 10 seconds.[/p]
[p]New Enemies[/p]
  • [p]Bjornflame[/p]
  • [p]Tanngrisnirpep[/p]
[p]New Status Effect[/p]
  • [p]Fear[/p]
    • [p]The affected enemy will run away from the player and have its Armor reduced by 5 for the duration.[/p]
[p]New Achievements[/p]
  • [p]Win run with Character: Ragnar Bloodhrafn[/p]
  • [p]Win run with Character: Forseti Follower[/p]
  • [p]Win run using Weapon: Morning Star[/p]
[p]
[/p][h3]Balance Update[/h3][p]Nerfs[/p]
  • [p]God’s Trails: Forseti[/p]
    • [p]The skill at level 2 & 3 will now consume more of the shield for its explosion, increased from 70% to 90%.[/p]
  • [p]Item: Dull Durian[/p]
    • [p]Removed 2 attack speed and 5 Luck stats.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed a bug where the Pause page showed the Fate’s Flavor icon abnormally.[/p]
  • [p]Fixed a bug where the UI would appear before all data had loaded.[/p]
  • [p]Fixed a bug with the sound effect of the 'Hold To Reset' button.[/p]
  • [p]Fixed a layering bug where some monster skills appeared under the lava map terrain.[/p]
  • [p]Fixed a bug where a stat's name would display underneath another stat.[/p]
  • [p]Fixed a bug where minibosses would not disappear after their timer expired.[/p]
  • [p]Fixed a bug where Fate’s Flavor was interacting incorrectly with God skills.[/p]
  • [p]Fixed a bug with the randomization of augments in the Prophet chamber.[/p]
  • [p]Fixed a bug with the EXP amount when continuing from the 1st floor.[/p]
  • [p]Fixed a bug where the player's stats would decrease if they died with a buff active and were then revived.[/p]
  • [p]Fixed a bug where the UI would disappear when pausing the game.[/p]
  • [p]Fixed a bug where the pause menu would disappear or fail to show info when the pause action was spammed.[/p]
  • [p]Fixed a bug causing the augment info pop-up on the "Item Found" screen to display abnormally.[/p]
  • [p]Fixed a bug and removed the feature that saved the player's HP at the start of a chamber.[/p]
  • [p]Fixed a bug with item Heimdall's Horn(Gjallarhorn)'s bonus stats after reviving.[/p]
  • [p]Fixed a bug where the description for negative stats displayed an incorrect value.[/p]
  • [p]Fixed a bug where no sound would play in the Blacksmith upon a successful or failed purchase.[/p]
[p]And that's everything in the V.0.5.0 update that we're proud to present! We hope the new characters, monsters, powerful weapon, and various improvements bring fresh fun and new challenges to everyone.[/p][p]A huge thank you to all our players for being a vital part of the game's development with your invaluable feedback. We are committed to continuing the development of Duriano. Be sure to jump in, try out the new content, and let us know what you think! See you in the FULL access![/p]

Duriano Patch 0.4.0: A New Challenge Awaits!


[p]
[/p][p]The Duriano development team is incredibly excited to announce a significant update: Patch 0.4.0, which is now ready to elevate your gaming experience to new heights of intensity and challenge. This update focuses on game balance adjustments, the introduction of new difficulty levels, and various content improvements to ensure Duriano remains an unforgettable adventure.[/p][p]We have consistently gathered valuable feedback and suggestions from our players, using them to continuously refine and improve the game. Patch 0.4.0 is the result of that unwavering commitment. We are confident that these changes will bring about thrilling new challenges and well-deserved rewards for those who earn them.[/p][p]Key Updates in Patch 0.4.0[/p][p]General Gameplay Update[/p]
  • [p]Boss's Mechanics Rework: Surtr, The First Giant
    Surtr will no longer be a pushover! After being a punching bag for too long, we decided to make him a true boss. Surtr now has 13 new moves, spread across different difficulty levels. As the difficulty goes up, Surtr's moves become even more dangerous. Watch out, because this fire giant is getting serious![/p]
  • [p]Miniboss Damage Reduced
    We decided to slightly lower miniboss damage. This is because the new, harder difficulties greatly increase monster damage, and we don't want players to be overwhelmed by our minibosses.[/p]
  • [p]Contest Chamber Now Gives a Little Bit EXP
    We decided to give contest chambers a small amount of EXP. This is because EXP is very important for players to survive the tough monsters right now, especially with the new, harder difficulty levels added in the update.[/p]
  • [p]Removed Slow Motion when Using God's Trails or Succeeding Dodge Boss's Skill by Dash
    We tried to make the game more exciting, but the slow-motion effect for God's Trails and successful boss dodges made gameplay feel less smooth. So, we've decided to remove this slow-motion feature.[/p]
  • [p]New Permanent Stat Added: Thorn (Tier 4)
    Unlocked when all Tier 3 permanent stats reach max level. Prepare for unparalleled defensive power![/p]
[p]Feature Update[/p]
  • [p]New Difficulty Mode: Duriano
    Test the fury of Duriano! Face a new difficulty mode that will push your limits. Battle through harsh environments and unbelievably strong enemies. Prove you are a true warrior who can conquer the Duriano![/p]
  • [p]New achievement: Welcome to Valhalla[/p][p]Unlock when win the Duriano difficulty for the first time, a special achievement awaits: Welcome to Valhalla. This is a symbol of honor, demonstrating your exceptional abilities.[/p]
[p]Balance Update[/p]
  • [p]Buffed Jötunnshard and its Augments
    This weapon was still weak in the last update, so we will buff it a little.[/p]
    • [p]Jötunnshard[/p]
      • [p]Now +1 Split Shot[/p]
      • [p]Now +1 Split Shot for every 10 player's levels[/p]
      • [p]This weapon's Split Shot will now deal 100% damage and can receive attack effects.[/p]
    • [p]Frozen Tear[/p]
      • [p]Removed +1 Split Shot[/p]
      • [p]Ice bullet damage scaling changed from 50% Spell Damage > 100% Spell Damage[/p]
      • [p]Augment's Crit Damage changed from 0 > 5[/p]
    • [p]Shard of Avalanche[/p]
      • [p]Frozen wind damage scaling changed from 100% Spell Damage > 150% Spell Damage[/p]
    • [p]Ice of Eternity[/p]
      • [p]Trail Pray damage amplification changed from 25% > 50%[/p]
    • [p]Absolute Zero Seal[/p]
      • [p]Frozen burst damage scaling changed from 150% Spell Damage > 200% Spell Damage[/p]
      • [p]Augment's Crit Damage changed from 0 > 5[/p]
    • [p]Frostbite's Emblem[/p]
      • [p]Freeze damage changed from 5% of an enemy's maximum health > 10% of an enemy's maximum health (except bosses and minibosses)[/p]
      • [p]Trail Pray damage amplification changed from 25% > 50%[/p]
    • [p]Wrath of Winter[/p]
      • [p]Augment's Crit Damage changed from 5 > 25[/p]
    • [p]Fimbul Winter[/p]
      • [p]Augment's Crit Damage changed from 5 > 25[/p]
[p]Art & VFX Update[/p]
  • [p]New textures for Cherry, SpicyDog, Ember Pear, Melon, and Hot Of Tamer.[/p]
  • [p]New death animation for bosses and minibosses.[/p]
[p]Music & SFX Update[/p]
  • [p]New SFX for every Surtr move.[/p]
[p]Bug fixes[/p]
  • [p]Fixed bug enemies amount text[/p]
  • [p]Fixed Vidar's Destruction damage bug[/p]
  • [p]Fixed bug EXP drop rate in horde chamber[/p]
  • [p]Fixed bug where Loki's Deceptive Runes (War Hammer’s augment) doesn't have description[/p]
  • [p]Fixed bug where player enter black room after press restart[/p]
  • [p]Fixed bug where Rune of the Alfheim reduce HP from Max HP instead of current HP[/p]
  • [p]Fixed bug where player pick up coin and xp get into yourself ,Coin and xp Stuck on the map and can't collect it.[/p]
  • [p]Fixed bug where coin and exp from coin / exp bag didn't disappear[/p]
  • [p]Fixed bug where HP Regeneration doesn't work[/p][p][/p]
[p]The Duriano team sincerely hopes that Patch 0.4.0 will provide all of you with an even more enjoyable and challenging gaming experience. We are committed to continuously improving Duriano in the future and extend our gratitude for your continued support and loyalty.[/p][p]Prepare yourselves for the new battles, and conquer the Duriano difficulty![/p][p]Good luck on your adventures.[/p]

The Ocean Fights With You – Aegir’s Trail Unleashed

[p]In Duriano, every God’s Trail offers a different way to survive and conquer the chaos. Some empower spells, others focus on raw damage or defense. But Aegir’s Trail brings something unique — the sea itself fights alongside you.[/p][p]Aegir, the God of the Ocean, grants more than just buffs. With this Trail, you gain access to Spirits of the Depth, ethereal allies that launch deadly projectiles at enemies wherever they hide. It’s a trail built for players who want a balance of life steal, evasion, and summoned support — with devastating power scaling over time.[/p][p]Let’s dive into the depths of Aegir’s Trail and explore how it can shape your next build.[/p][p][/p][h2]Who is Aegir?[/h2][p]Aegir, ancient deity of the ocean, is not a god of storms or destruction — he’s the patient tide that erodes anything in its path. By following his trail, players tap into the life-giving and life-taking nature of the sea, focusing on evasion, life steal, and scaling projectile damage.[/p][p]The deeper your devotion, the stronger your bond with the Spirit of the Depth, a summoned ally that transforms your survivability into a source of long-range destruction.[/p][p][/p][h2]Aegir’s Trail Bonuses[/h2][p]When selected as your main God’s Trail, Aegir grants:[/p]
  • [p]+1 Life Steal
    (This value is halved if Aegir is not your primary trail.)[/p]
[p]It might seem small at first, but this bonus scales heavily with Trail Resonance and synergizes with other builds that benefit from self-healing or sustain.[/p][p][/p][h2]God’s Trail Resonance Breakdown[/h2][p]As you collect more of Aegir’s Fate's Flavor during your run, you unlock three levels of Resonance. Each one enhances your power and summons stronger spirits to aid you.[/p][p][/p][h3]Resonance Level 1[/h3][p](Requires 3 Fate’s Flavor)[/p]
  • [p]+10 Life Steal[/p]
  • [p]+20 Evasion[/p]
  • [p]Duration: 5 seconds[/p]
[p]A solid early-game buff that immediately increases your survivability. Perfect for burst sustain in intense fights.[/p][p][/p][h3]Resonance Level 2[/h3][p](Requires 6 Fate’s Flavor)[/p]
  • [p]+15 Life Steal, +25 Evasion (for 5 seconds)[/p]
  • [p]Summon 2 Spirits of the Depth[/p]
    • [p]Projectiles seek the nearest enemy[/p]
    • [p]Damage: 20 + 300% of Life Steal[/p]
    • [p]Attack Speed: 0.3 seconds[/p]
    • [p]Global Range[/p]
[p]Now the tide turns — literally. The Spirits become your ranged companions, dishing out high-scaling damage. Their effectiveness increases the more life steal you stack, creating massive synergy with weapons and heroes that support sustain-based builds.[/p][p][/p][h3]Resonance Level 3[/h3][p](Requires 9 Fate’s Flavor)[/p]
  • [p]+25 Life Steal, +35 Evasion (for 5 seconds)[/p]
  • [p]Summon 3 Spirits of the Depth[/p]
    • [p]Projectiles seek the nearest enemy[/p]
    • [p]Damage: 50 + 500% of Life Steal[/p]
    • [p]Attack Speed: 0.2 seconds[/p]
    • [p]Global Range[/p]
[p]This is the peak of Aegir’s power. With three spirits active and incredibly fast attack intervals, the battlefield becomes a storm of ghostly projectiles. If built correctly, this Resonance can carry you through Hell and even Ragnarok modes — especially if you’re running a high-lifesteal, high-evasion hero.[/p][p][/p][h2]How to Build Around Aegir’s Trail[/h2][p]Looking to make the most out of this Trail? Here are a few smart combinations:[/p]
  • [p]Best Heroes:[/p]
    • [p]Spectral Warden: Gains bonus damage from Movement Speed, pairs well with Evasion.[/p]
    • [p]Vörundr: High HP and defense-focused builds support sustain and long fights.[/p]
    • [p]Midguardian: Balanced pick with bonus Armor and movement.[/p]
  • [p]Best Weapons:[/p]
    • [p]Rúnar’s Vex: Passive Thorn damage lets you focus on evasion and spirit attacks.[/p]
    • [p]War Hammer: Benefits from life steal and allows safe spacing between melee and spirit attacks.[/p]
    • [p]Yggdrasill Staff: When paired with Spell-based lifesteal augments, this becomes a long-range sustain cannon.[/p]
[p][/p][h2]Final Thoughts[/h2][p]Aegir’s Trail is a rare blend of passive survivability and active dominance. Where most trails ask you to deal more damage or tank more hits, Aegir lets you step back and let the ocean fight for you — through summoned spirits and scaling sustain.[/p][p]Whether you’re a new player looking for extra survival, or a veteran chasing the ultimate Trail synergy, Aegir offers one of the most satisfying late-game payoffs in Duriano.[/p][p]Next time you feel the sea calling… answer it.[/p][hr][/hr][p]Your survival is no longer your own — the ocean fights with you.[/p]

Advanced Trail Combinations [Build Smarter with Trail, Hero, and Weapon Synergy]

[p]In Duriano, your chosen God’s Trail defines the tone of your run. Each Trail gives powerful passives and unlocks unique Resonance effects but the real depth comes from how you pair your Trail with the right weapon and hero.[/p][p]If you’re looking to move past the basics and start building with purpose, this post is for you.[/p][p][/p][h3]1. Forseti Trail + Vörundr the Juggernaut + War Hammer[/h3][p]Style: HP-scaling tank with Shield burst[/p]
  • [p]Trail Focus: Armor and Shield boosts[/p]
  • [p]Hero Synergy: Vörundr increases Max HP scaling and converts it into damage[/p]
  • [p]Weapon Match: War Hammer benefits from raw Physical Damage and close-range knockback[/p]
[p]Why It Works:
You become a living wall. Forseti’s Trail gives you massive Shield potential, Vörundr adds HP-based damage, and the War Hammer’s heavy strikes make every exchange brutal. A great choice for players who want a tanky but offensive playstyle.[/p][p][/p][h3]2. Mimir Trail + Mimir Follower + Yggdrasill Staff[/h3][p]Style: Spell power burst with scaling magic damage[/p]
  • [p]Trail Focus: Spell Damage, Trail Pray scaling[/p]
  • [p]Hero Synergy: Mimir Follower boosts Trail Pray and Spell stats[/p]
  • [p]Weapon Match: Yggdrasill Staff scales purely with Spell Damage and explodes on hit[/p]
[p]Why It Works:
This is a spellcaster’s dream setup. Every part of this build scales with Spell stats and Trail Pray. With proper augments, you’ll wipe rooms with magical explosions and unlock Resonance skills faster than any other setup.[/p][p][/p][h3]3. Frigg Trail + Norn Weaver + Bows and Arrows[/h3][p]Style: High-luck chaos with rapid attack triggers[/p]
  • [p]Trail Focus: Random events, Echo chances, luck-based buffs[/p]
  • [p]Hero Synergy: Norn Weaver scales damage with Evasion, making her slippery and deadly[/p]
  • [p]Weapon Match: Bows and Arrows fire quickly, making them perfect for triggering Echo effects[/p]
[p]Why It Works:
Frigg rewards randomness and risk and Norn Weaver is built to survive chaos. With fast shots from Bows and Arrows and Frigg’s unpredictable blessings, you’ll never play the same run twice… and you might discover some truly broken combos.[/p][p][/p][h3]4. Vidar Trail + Valkyrian + Elemental Spear[/h3][p]Style: Fast, reckless offense with armor-piercing power[/p]
  • [p]Trail Focus: Attack Speed, Ignore Armor[/p]
  • [p]Hero Synergy: Valkyrian gains Dash Charges and high attack speed[/p]
  • [p]Weapon Match: Elemental Spear has high range and gains both Spell and Physical Damage[/p]
[p]Why It Works:
This is the YOLO build all in on speed and aggression. Vidar’s Trail sacrifices defense for insane damage output. Valkyrian's speed-focused stats make her the perfect match, and the Spear lets you poke safely while stacking bonuses.[/p][p][/p][h3]5. Eir Trail + Spectral Warden + Rúnar’s Vex[/h3][p]Style: Sustain-focused survivability with aura-based damage[/p]
  • [p]Trail Focus: HP gain, regeneration, healing effects[/p]
  • [p]Hero Synergy: Spectral Warden scales damage with movement and gets Dash bonuses[/p]
  • [p]Weapon Match: Rúnar’s Vex deals Thorn-based aura damage — no need to aim[/p]
[p]Why It Works:
This build excels in longer fights. Eir gives you massive healing and HP, while the Warden’s mobility keeps you alive. Rúnar’s Vex handles the damage passively, letting you focus on movement and survival.[/p][p][/p][h3]6. Hodr Trail + Midguardian + Bows and Arrows[/h3][p]Style: Crit-focused run with growing momentum[/p]
  • [p]Trail Focus: Crit Damage, Speed[/p]
  • [p]Hero Synergy: Midguardian offers a balanced stat set that benefits from Crit and movement[/p]
  • [p]Weapon Match: Bows and Arrows have natural Crit chance and great synergy with attack speed[/p]
[p]Why It Works:
Hoor’s Trail rewards fast play and high Crit output. With Bows and Arrows, every attack has a chance to chain into more kills. Midguardian's balanced stats give you just enough durability to survive risky plays.[/p][p][/p][h3]Tips for Making Your Own Combinations[/h3]
  • [p]Check stat penalties: Some heroes reduce Trail effectiveness. Avoid mismatched combos.[/p]
  • [p]Know your weapon type: AoE weapons work well with Frigg; single-target with Vidar or Hoor.[/p]
  • [p]Use Trail Pray wisely: Don’t forget that your Trail Pray affects how quickly you unlock Resonance.[/p]
  • [p]Try something unexpected: Some of the strongest builds come from pairing Trails with off-meta weapons.[/p]
[p][/p][h3]Final Thoughts[/h3][p]You only get one Trail per run but what you pair with it makes all the difference.
Understanding how heroes, weapons, and Trails interact is the key to mastering Duriano at higher levels like Hell and Ragnarok.[/p][p]Try new builds, take smart risks, and keep experimenting. Your next great combo might be the one no one saw coming.[/p][hr][/hr][p]Your god may guide you... but your build is your own.[/p]

Duriano Update 0.3.2: A New Dimension of Combat and Adventure!

[p]Brave gamers, prepare yourselves for an exhilarating new adventure in the world of Duriano! Patch 0.3.2 is here, poised to elevate your gaming experience to unprecedented heights. This isn't just a minor rebalance or a typical bug fix;  this patch represents a monumental transformation that will leave you in awe![/p][p][/p][h3]Gameplay Update: Conquer Bosses for Ultimate Power-Ups![/h3][p]The most thrilling enhancement in this update is the improved Mini-Boss item drop system! From now on, every Mini-Boss is guaranteed to drop a Tier 4 item chest upon defeat! This significantly increases your opportunities to acquire rare and potent items, bolstering your character's strength. Get ready for Mini-Boss hunts that are more intense and rewarding than ever before![/p][p][/p][h3]Balance Adjustments: Familiar Heroes, Newfound Strength![/h3][p]Naturally, balance adjustments are at the core of every update, and Patch 0.3.2 delivers without disappointment![/p][p]The Ice Phoenix Sorcerer has received a significant buff! Previously, this character faced considerable limitations with high Life Steal and EXP Gain Rate penalties. Now, both values have been reduced to just -25, granting the Ice Phoenix Sorcerer remarkably improved survivability and leveling efficiency! It's time for the ice mage to rise to prominence once again![/p][p][/p][h4]Jötunnshard's Augment is now even more powerful![/h4]
  • [p]Frozen Tear: Has been upgraded to include +1 Split Shot, increasing its potential for area-of-effect damage and making group attacks significantly more effective.[/p]
  • [p]Wrath of Winter: The Frost Token requirement has been reduced from 4 to 3, allowing you to utilize Wrath of Winter more frequently and inflict continuous ice damage.[/p]
[h4]Augment Improvements for Bows and Arrows:[/h4]
  • [p]Frigg's Aurora Quiver:  Has undergone a major effect change! Previously, the buff from Blessing of Mother's Land reduced enemy speed. Now, it provides +5000 Thorn and +15 Armor! This alteration empowers bow users to better withstand enemy attacks and introduces new strategic combat approaches![/p]
[p][/p][h3]New Feature Update: Pause Game, Anytime![/h3][p]Tired of being interrupted in the heat of battle? Fret no more! Duriano Patch 0.3.2 introduces a new Pause System that allows you to halt the game at any moment, providing enhanced flexibility during your gameplay sessions![/p][p][/p][h3]Art & VFX Update: Aesthetic Harmony![/h3][p]Beyond gameplay refinements, Duriano places a significant emphasis on visual beauty and effects![/p]
  • [p]The Ice Phoenix Sorcerer has received a new texture! Prepare to be captivated by the stunning new appearance and sharper details of the Ice Phoenix Sorcerer, making you fall in love with this character's elegance.[/p]
  • [p]The icon and name of Arrow Darts of Hodr have been changed! They will now be known as Edge of Fortune, accompanied by a new, more aggressive and formidable icon![/p]
[p][/p][h3]Bug Fixes: A Seamless, Flawless Experience![/h3][p]The Duriano team has diligently worked to resolve various issues previously encountered by players, aiming to deliver the most seamless gaming experience possible![/p]
  • [p]Fixed an issue causing a black screen when players set the resolution to 3420x1930.[/p]
  • [p]Fixed the cut-in for the Aegir god's skill.[/p]
  • [p]Fixed Healing Herb not being collected when HP is full.[/p]
  • [p]Fixed an issue preventing players from continuing the game when possessing Eir's Undaunted Shield and Eir's Life Force Aura.[/p]
[p]Duriano Patch 0.3.2 is a pivotal update that will introduce a fresh, challenging, and more exciting gaming experience than ever before! Whether you are a veteran player or new to the world of Duriano, it's time to step into this realm and immerse yourself in the grandeur of this update! Prepare for endless adventure![/p][p]Are you ready to delve into the transformed world of Duriano and experience power beyond what you've ever known?[/p]