Playtest Patch 0.0.4J Now Live
[p]Thanks to everyone providing feedback on the playtest so far, looks like everyone is having a lot of fun which is great to see! There are still a few more days left on the playtest![/p][p][/p][p]We wanted to put up a patch that focuses on some improved raft controls, so here it is. Love to you hear your thoughts on the changes. More improvements to come![/p][p][/p][h2]Patch 0.0.4J[/h2]
[/h3][p][/p][p][/p][h2]Leaving Feedback[/h2][p]If you encounter any bugs, or would love to discuss features please do so via the Steam forums or our Discord. It's really helpful to know about the parts of the game you enjoy, as well as anything you don't.[/p][p][/p][p]You can also check discord for a list of known bugs, community suggestions and upcoming plans![/p][p][/p][h2]Known Bugs[/h2][p]We have done a heap of testing, but you may still stumble on to a few bugs.[/p]
----------------------------------------------------------------------------------------------
[/p][h3]⚡ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ❤️[/h3][p]
[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
Join discord here
----------------------------------------------------------------------------------------------
Some recent Dev Diaries in case you missed them:
[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]
- [p]Raft movement changes. Right clicking with a raft selected now shows the context menu by default, you can hold CTRL just to do a move without the menu. [/p]
- [p]You can use the Work in Area command on the ocean for characters on or near the raft to automatically do tasks in the raft work area. Some people did discover this feature previously, it has been improved and the delay before characters look for things to do has been reduced.[/p]
- [p]The raft mast can be selected to change the size of the work area. We have removed the previous work area settings for the raft only for now, and this function works regardless of whether characters have automation enabled. This was needed to simplify the process and avoid confusion, we may add back some filters later.[/p]
- [p]You can queue up Work Areas, characters automatically board, drive and work.[/p]
- [p]You can still manually move the raft, select characters and fully micromanage them as you desire (sometimes you just want to harvest one item).[/p]
- [p]When you give a character the “Drive Raft” command, the raft will automatically be selected (unless you are holding SHIFT to queue commands)[/p]
- [p]Most debris piles that gave beachwood now give +1 beachwood.[/p]
- [p]Added a “Pickup Items” category to automation workposts. Spoiled waste will only be picked up if you have the storage for it.[/p]
- [p]Automating salvaging will now include Science Cubes, Science Capsules and Bottles in the work area.[/p]
- [p]Resource tooltips now show growth conditions for plant seeds.[/p]
- [p]Renamed “Progression Guide” heading to “Starter Guide”[/p]
- [p]“Open handbook” is no longer a pre-requisite of other objectives, but it still shows as an objective.[/p]
- [p]Added a link to the feedback form when quitting the game.[/p]
- [p]Added “Build a bed” to the Starter Guide objectives.[/p]
- [p]Added new BioSoil recipe to the composter, this is now the base recipe, with fertilizer recipes to come later from higher tier resources.[/p]
- [p]Added a note to dead things like crabs, to show they need to be butchered to get the resources used in food etc.[/p]
- [p]Added a note about rain to the dirty water pool.[/p]
- [p]Added a note about more survivors to the Survivor Stories new game screen.[/p]
- [p]The “Explore the island” Story objective has been made more specific to “Read the strange note”.[/p]
- [p]Added “Send an expedition” to the Story objectives, to indicate that it is necessary to progress the story.[/p]
- [p]Fixed some typos on tools.[/p]
- [p]Fixed characters trying to automatically relax at a fire that was already full of people relaxing.[/p]
- [p]Fixed characters sometimes facing the wrong way when kicking nodes.[/p]
- [p]When you start a game and your characters spawn on the island, please make sure you see a note and stones to pickup. If you don't please let us know![/p]
----------------------------------------------------------------------------------------------
[/p][h3]⚡ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ❤️[/h3][p]
[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
Join discord here
----------------------------------------------------------------------------------------------
Some recent Dev Diaries in case you missed them:
[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]