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  3. Playtest Extended! Patch 0.0.4M Now Live

Playtest Extended! Patch 0.0.4M Now Live

[p]Thanks so much for everyone that has joined the playtest and provided feedback, it's going so well that we are going to extend it for a few more days! Lots of players are really enjoying the experience, in particular the unique twists and story that opens up near the end of the build.[/p][p]Also.. people seems to really enjoy kicking seagulls šŸ˜‚[/p][p][/p][p]We have also just dropped a new patch to improve the new player experience, and we have even more plans for this as we go.[/p][p][/p][h2]Patch 0.0.4M[/h2]
  • [p]The handbook guide has been overhauled and now allows you to play (and replay) tutorials on various topics, and includes a handy search function.[/p]
  • [p]You can now equip tools from the selected character box without opening the character sheet.[/p]
  • [p]The character list no longer shows need stats, and instead shows the character occupation (we have more planned for this in the future).[/p]
  • [p]Relaxing at a fire now recovers energy slowly (previously it only stopped energy from decreasing). Note that this is not intended to replace beds. This is significantly slower that sleeping in a bed during the day, and much slower than sleeping in a bed at night.[/p]
  • [p]Automated relaxing was previously based on whether mood was low, now it will also take into account whether energy is low.[/p]
  • [p]Replaced some music tracks that may have youtube content ID flags.[/p]
  • [p]Seagulls can now steal waste from large waste piles and tiny waste pile pickups (what a shame….)[/p]
  • [p]Characters now have Relax on the lowest priority, so they will prefer any other tasks, and wont interrupt tasks to go and relax.[/p]
  • [p]Characters that relax at a fire (automatically) will interrupt it to go do a job if there is one available, unless you manually gave them the relax command.[/p]
  • [p]Events now also show in the center of the screen so you can quickly notice them, they disappear quickly but stay longer in the event list on the right hand side.[/p]
  • [p]Increased Waste Bin storage amount from 15 to 30 (this is a temporary change for the demo since it doesn’t have other ways to deal with waste).[/p]
  • [p]Moved the handbook button to make it stand out more.[/p]
  • [p]Added a menu button to the top of the interface.[/p]
  • [p]Added a tutorial about accessing the tutorials…[/p]
  • [p]The new day summary will now show some quick tips, which include very short tips about things you may have missed along the way.[/p]
  • [p]The new day summary includes a reminder to check the character sheet to find out why your characters are losing resolve.[/p]
  • [p]Added a note to the workpost about enabling jobs in character sheets, and added requires workpost to the relative area in the character sheet.[/p]
  • [p]Added a Help button to the escape menu, which takes you to the tutorials in the handbook.[/p]
  • [p]Added a note about water barrels in the Food Crate & Provisions dialogs.[/p]
  • [p]Added a description to the science boost dialog.[/p]
  • [p]When starting a new game with the Default or Cozy survivor group, you now start with a coconut shell.[/p]
  • [p]Opening escape menu or handbook should now cancel any current building placement action[/p]
  • [p]Pressing the character sheet keybind (default C) will now select a character and open the sheet if no character was selected.[/p]
  • [p]Changes to the research tree to make the categories more obvious.[/p]
  • [p]Replaced the colony island guide with a tutorial popup.[/p]
  • [p]Fixed the character sheet missing the dark background blockout.[/p]
  • [p]Fixed a bug where there was a tiny chance the keypad could spawn on an island crumble.[/p]
[p][/p][p][/p][p][/p][h3]Oceaneers Steam Playtest Continues![/h3][p]Sign up directly from our Steam Page if you are interested in taking part in the playtest.[/p][p][/p][h3]Visit the Oceaneers Steam page and click the "Request Access" button![/h3][h3]
[/h3][p][/p][p][/p][h2]Leaving Feedback[/h2][p]If you encounter any bugs, or would love to discuss features please do so via the Steam forums or our Discord. It's really helpful to know about the parts of the game you enjoy, as well as anything you don't.[/p][p][/p][p]You can also check discord for a list of known bugs, community suggestions and upcoming plans![/p][p][/p][h2]Known Bugs[/h2][p]We have done a heap of testing, but you may still stumble on to a few bugs.[/p]
  • [p]When you start a game and your characters spawn on the island, please make sure you see a note and stones to pickup. If you don't please let us know![/p]
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[/p][h3]⚔ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ā¤ļø[/h3][p]

[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
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Some recent Dev Diaries in case you missed them:
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