Dev Diary #8 - New Skill Masteries & Scouting Changes!
[p]We've been hard at work on Oceaneers, making lots of adjustments and improvements as we internally test the full game build.[/p][p][/p][h3]Important: These changes are NOT live in the current demo.[/h3][p][/p][h2]Let's dive in![/h2][p][/p][p]Just a quick reminder, the best way you can currently support the game is:[/p]
[/p][p]Characters must reach the mastery level in the appropriate skill and then use a training station to obtain the mastery level. You may have noticed characters studying and training at combat dummy's in the recent gameplay trailer. Once they complete training they gain the mastery level, AND get to choose a special skill trait.[/p][p]
[/p][p]Not all skills will have mastery levels (we will add it where it feels appropriate). Some skills like combat have two mastery levels so you gain two extra skill traits.[/p][p]When combined with our character creator, equipable items and clothing this gives you a good amount of depth for customizing your character and making them specialists in their field.[/p][p][/p][h2]Scouting![/h2][p]Overall we love the scouting mechanic; it really plays into exploration and the excitement uncovering what's in the nearby sectors - but... we didn't love the pacing at the start to get to scouting. This added friction for new players, and just felt unnecessary for experienced players. So we're testing some changes.[/p]
[/p][p][/p][h2]Demo Update![/h2][p]We are planning to update the demo at some point and bring all of the new changes across, however there are more changes we are testing and a few other QoL improvements before we do that.[/p][p]Another reason we aren't rushing this out is that the demo update will not work with previous saves due to significant underlying changes, so if you want to finish your current demo playthrough you have plenty of time (we know some players have already put 10+ hours into the demo!).[/p][p][/p][h2]And More...[/h2][p]The full game is being put through its paces with lots of testing, and we are going through and tweaking balance, pacing and even making some more significant changes to systems we aren't' 100% happy with. Here's a few other things we are experimenting with, we should have more detail to share on these soon:[/p]
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[/p][h3]⚡ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ❤️[/h3][p]
[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
Join discord here
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Some recent Dev Diaries in case you missed them:
[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]
- [p]Wishlist it.[/p]
- [p]Let your favorite YouTuber/Streamer know about the game.[/p]
- [p]There is only one tier of scout vessel, the new "Scout Glider", strap on your canoe shoes![/p]
- [p]We are also experimenting with possible upgrades to the glider.[/p]
- [p]There is a new outpost vessel, the "Outpost Barge", that has nothing to do with scouting, but follows the Scout Glider on the research tere.[/p]
- [p]The game starts with an abandoned scout glider which works well with the story, and allows you to start scouting right away without the additional research or construction time.[/p]
- [p]Changes to how upgrades work in the research tree[/p]
- [p]Changes to combat & related equipment[/p]
- [p]Changes to the temperature system and how heat sources work[/p]
- [p]New automation features & improvements to existing features[/p]
- [p]Lots of QoL improvements[/p]
- [p]UI Improvements[/p]
- [p]Wishlisting the game (we see wishlists per region)[/p]
- [p]Let us know via forums/discord.[/p]
- [p]Don't Starve and Paper Mario (in relation to the art style).[/p]
- [p]Oxygen Not Included, Rimworld, The Survivalist, Cult of the Lamb.[/p]
- [p]Raft (and open world survival crafting games in general).[/p]
- [p]The Flame in The Flood, Flotsam, Frostpunk & Sheltered.[/p]
- [p]A hint of Fallout/Fallout Shelter.[/p]
- [p]Monkey Island, The Sims, Craft the World, Clanfolk.[/p]
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[/p][h3]⚡ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ❤️[/h3][p]
[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
Join discord here
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Some recent Dev Diaries in case you missed them:
[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]