New Demo is Here! Fishing posts, automation, and more!
[h3]In preparation for our nearing release, we have put up a new demo![/h3][p]You can check out heaps of quality improvements, changes to systems, new automation features, fishing rods, and more![/p][p][/p][h2]Let's take a deeper look![/h2][p]Just a quick reminder, the best way you can currently support the game is:[/p]
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[/p][h3]⚡ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ❤️[/h3][p]
[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
Join discord here
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Some recent Dev Diaries in case you missed them:
[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]
- [p]Wishlist it.[/p]
- [p]Let your favorite YouTuber/Streamer know about the game.[/p]
- [p]Lots of pacing improvements, not only are things faster (crafting, gathering), the story pacing has improved with the new Scout Glider.[/p]
- [p]Rafts now navigate around crumbles and we have introduced new mega crumbles.[/p]
- [p]World difficulty settings are now available when creating a new game (expect more settings in the full game).[/p]
- [p]New automation features have been added, including job priority, crafting automation, fuel automation and more.[/p]
- [p]Fishing Traps were removed (they are still in the full game as mid-late game tech), and replaced with Fishing Post and Fishing Rods in the demo.[/p]
- [p]Study Nook is now available in the demo (as it is required to learn Science Mastery I).[/p]
- [p]When creating a new raft, you can now customize the flag design. You can also change the design of the flag in the raft dock. More designs are planned.[/p]
- [p]Changed the research upgrade systems to make it clear and straight forward.[/p]
- [p]Walk speed increased, and walk speed system overhauled.[/p]
- [p]Overhauled the skill systems with new mastery levels that require training and give special traits.[/p]
- [p]Overhauled scouting and expedition times so things are faster.[/p]
- [p]Overhauled the raft engine system which now takes into account the size of the raft compared to the power of the engines (paddle etc).[/p]
- [p]Overhauled the death and leaving systems.[/p]
- [p]Overhauled fuel balance, now that fuel is only used as needed.[/p]
- [p]Overhauled object weights, cargo weight and added new overweight cargo mechanic.[/p]
- [p]Heaps of quality of life improvements such as keybinds, right click to unequip items, overhauled expedition UI and so much more.[/p]
- [p]More tutorials for some requested topics.[/p]
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[/p][h3]⚡ Be sure to Wishlist Oceaneers, and stay tuned for the next dev diary and more announcements. ❤️[/h3][p]
[/p][h3]Join Us![/h3][p]Join our discord to discuss the game and share your ideas!
Join discord here
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Some recent Dev Diaries in case you missed them:
[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]