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Dungeon Rampage Developer Update #3

[p]Hello Rampagers![/p][p]Here's another look into what's going on behind the scenes in the Dungeon Rampage playtest![/p][h2]We’re Temporarily Putting Gems on “Hard Mode”[/h2][p]Playtests are an opportunity for passionate players like you to work right alongside us developers as we experiment and try new things to really push the limits of our game, without the worry of disrupting the play experience of an unprepared audience. To celebrate our time together as playtesters we wanted to both go completely crazy with it, and provide a challenge for you all that our future players won’t have access to.[/p][p]Gem costs have increased to across the board by an insane amount:[/p]
  • [p]Ranger: 150>500[/p]
  • [p]Sorcerer: 350>750[/p]
  • [p]Chef: 750>1000[/p]
  • [p]Bravescar Berserker: 250>500[/p]
  • [p]Lil’ Red: 500>750[/p]
  • [p]Biker Chef: 750>1000[/p]
  • [p]Pet Wolf: 250>500[/p]
  • [p]Pet Rhino: 500>750[/p]
  • [p]Pet Dragon: 750>1000[/p]
[p]The spirit of Dungeon Rampage has and always will be the grind for epic new loot, heroes, pets, and weapons! And we’ve been wondering for a while if we’ve been a little too easy on everyone with our Gem prices. We don’t want to lose that Dungeon Rampage magic that made new Heroes feel so special![/p][p]By pushing them to the limit we’re setting the goal posts, giving us a chance to understand how much is too much of a grind and where too easy really lies.[/p][h2]Legendary Weapon Changes[/h2][p]As mentioned in the last patch notes, Legendary Chests have been available in the grindhouse temporarily for testing. Today we’re phasing this feature out and adding one Legendary Weapon  to the shop per day to compensate.[/p][p][/p][h2]Other Progression Changes[/h2][p]On the quest to remove the pay to win elements from Dungeon Rampage to create a more traditional progression, a few features have been left behind and don’t have a great home anymore. We’re removing a handful of these features:[/p]
  • [p]Royal & Small Item Chests can no longer be opened with Gems[/p]
  • [p]Coin & XP Boosters are no longer attainable[/p]
  • [p]Keys can now only be purchased with Coins[/p]
[p][/p][p]We expect these changes to have an impact on the game’s economy and playtime so we will be keeping a close eye on things and compensating for these changes in other areas of the game if necessary.[/p][h2]We Have Buff & Debuff Timers![/h2][p]For all in-game buffs and debuffs a small timer will be available at the bottom of the screen near chat informing you of how much longer you have before you’re back to normal![/p][p][/p][h2]Music & Sound Sliders![/h2][p]A much requested feature finally here! No more toggling, we have actual real life working volume sliders for Music and Sound, happy listening![/p][p][/p][h2]Reporting Menu[/h2][p]If you’ve encountered a cheater or someone just truly mean, there are now buttons to Block and Report these jerks.[/p][p][/p][h2]Bug Fixes: [/h2][p]On the Daily Reward popup, you can see your currency![/p][p]You no longer loop when you encounter the popup that your friend’s Dungeon is full![/p]