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  3. Hotfix #4: Multiplayer Balancing and QOL

Hotfix #4: Multiplayer Balancing and QOL

[p]Another patch for Dungeon Rampage inbound! Prepare for mayhem with better balancing, improved performance mode, and some quality of life updates!

Hello Rampagers!

We have been hearing a ton of feedback around the game, and what you wish to see fixed.
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Balancetopia
[p]One of the problems we’ve been hearing about is difficulty scaling, aka. how much stronger enemies get in response to more Heroes joining the dungeon, games do this because 2 swords deal more damage than 1! So you have to balance out the playing field by making the enemies more powerful. We were suspicious that enemies were a bit too tanky, and you have confirmed those suspicions.

We’re kicking things off by slightly reducing the health scaling of enemies for two, three, and four players. This likely won’t be a final change as we want to make frequent and small changes. This is to both respect the 40% of our audience that feel the difficulty isn’t too hard, and make sure that Dungeon Rampage is a consistent experience for all of our players. We don’t want things feeling unpredictable by making big changes all at once! That being said, if our designer had to wager some Gems on it, this will not be the last balance change you’ll see.

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In Performance Land
[p]We have identified a problem with the camera that led to performance issues.
If you are in performance mode, you should now have even better performance! The change involves the camera rotating/shaking, which tanked the frame rate on certain machines.

As always, you can change to performance mode on the settings menu (do it before you go into a Dungeon!)


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Bug Squashing Time & QOL Update Making
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We have one bug we’ve spent weeks on and still can’t get to the bottom of: Something very occasionally goes wrong on the end-game Dungeon Summary screen. To help us figure it out, we have added a new screen that asks you to report your logs. If you encounter it, please send logs on our bug report form! https://forms.gle/rRzJfjze3eyuworN9
Now, for people who got flagged for breaking the game rules and now are restricted, you will know that by getting a clear popup that points to the game rules. There are multiple reasons your account can be restricted so you should look at https://steamcommunity.com/app/3053950/discussions/0/792200576013303398/ to find out more!

And, for a much requested feature by the community, you can now remove the Lord Dinglepus popup in the revive menu so you can chat with your allies (or you might just hate dinglepus, I don’t judge, I hate him too).

We want your feedback!!!
We appreciate the feedback you give us and that you are actively looking to make Dungeon Rampage a better game.

We don’t reply to every single suggestion and bit of feedback, but be assured that we are reading it! We’re a real small team and have pretty limited time to tackle issues alongside preparing new content. Your feedback has been critical to letting us know what parts of the game need the most attention ♥️!

In fact, today’s changes were influenced by a poll from our polls & ideas channels in our Discord.
Thank you rampagers for making the Dungeons a much better place to bash enemies on!

~ Mako, Eastly, and Sean the DEV WIZARD!
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