F1® 25 - v1.03 - PATCH NOTES
[p]The first F1® 25 patch features a pair of track limit refinements, some stability improvements, and several other quality of life changes.[/p][p][/p][p]Patch v1.03 will begin rolling out at the start of next week. Please ensure your PC or console is connected to the internet in order to receive the update. [/p][p][/p]![]()
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Community and Creator Manager @ EA SPORTS / Codemasters[/p]
v1.03 Patch Notes
[p][/p][h2]Highlights[/h2]- [p]Fixed an issue where visual effects of light rain were incorrectly represented, resulting in damp conditions appearing dry[/p]
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- [p]Fixed an issue in Driver Career where the Konnersport and APXGP teams were receiving an unfairly large amount of Resource Points[/p]
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- [p]Fixed an issue where with HDR set to On, the Gamma slider was locked[/p]
- [p]HDR setting will now default to Auto (PS5 & Xbox Series X|S Only) [/p]
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- [p]Updated build configuration to enable Intel XeSS Frame Generation (XeFG) on compatible hardware (PC Only)[/p]
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- [p]Fixed a number of trackside markings at Belgium which may have caused issues with the track limits penalty system[/p]
- [p]Fixed a number of trackside markings at Miami which may have caused issues with the track limits penalty system[/p]
- [p]Added a launch notification to recommend updating to the F1 25 Game Ready NVIDIA Driver (576.52) for those on older drivers (PC Only)[/p]
- [p]Fixed an issue with one piece of Carlos Sainz's post-race voiceover where it appeared he'd forgotten which team he was driving for[/p]
- [p]Updated the 2025 sponsors in Braking Point post-race interview sequences[/p]
- [p]Fixed a small number of issues with the track surface at Miami[/p]
- [p]Fixed a small off-track surface area near the pit lane entrance at Belgium[/p]
- [p]Repositioned team members holding pit boards at Belgium so they can reach over the wall correctly[/p]
- [p]Fixed an issue at Japan where cars would slightly clip through garage objects as they left their pit box[/p]
- [p]Updated the car monitors for several F2 teams[/p]
- [p]Updated Tsunoda's driver monitor in the garage to show his correct number[/p]
- [p]Updated the Alpine Paddock building[/p]
- [p]Fixed an issue on the Racing Bulls cars to remove a small dark texture which incorrectly appeared when the halo column was turned off[/p]
- [p]Improved the visual quality of off-track dirt build-up on tyres[/p]
- [p]Improved the visual quality of tyre shadows for multiple vehicles[/p]
- [p]Improved reflections on car bodywork in the Customisation menus[/p]
- [p]Fixed an issue in Braking Point where the Konnersport 2024 car's steering wheel screen would sometimes flicker in certain camera angles[/p]
- [p]Fixed an issue which could, in rare circumstances, cause engine audio to cut out[/p]
- [p]Fixed an issue where the Engineer could sometimes advise you to ‘overtake to avoid dirty air’ while in the Safety Car queue or under Virtual Safety Car conditions[/p]
- [p]Fixed an issue where the sound of increasing ratings could become stuck after opening and closing the Details section of the Ratings screen after a race[/p]
- [p]Fixed an issue where the commentator could get the weather wrong before the race in Las Vegas and Spain [/p]
- [p]Fixed an issue in My Team where moving between screens after a Driver Timeline Event appears could cause lighting problems[/p]
- [p]Fixed an issue in My Team where some activities which decreased morale were described as increasing morale[/p]
- [p]Fixed an issue in Driver Career where driver milestone events were not being shown correctly when returning to the Driver HQ after a race[/p]
- [p]Fixed an issue where the Help Tutorial at the end of the first season of a Driver Career would not be functional[/p]
- [p]Fixed an issue on the Teammate Rivalry screen where the celebrating driver's animation could pause briefly after a race [/p]
- [p]Fixed a graphical issue with window reflections in the Team Workstation[/p]
- [p]Fixed an issue in the Invitationals lobby where the Objective Rewards could appear on top of the Player menu[/p]
- [p]Fixed an issue where changing a League multiplayer lobby via Racenet would sometimes not show the correct changes to every player in that Lobby[/p]
- [p]Fixed an issue on the League Racing screen where the "Last edited by" section would appear blank the first time a player entered a League[/p]
- [p]Fixed an issue in Local Multiplayer where Player 1 & Player 2's identification colours could get mixed up on various screens[/p]
- [p]Fixed an issue where the Player Hub on the Main Menu would not be visible after returning from a LAN game (PS5 Only)[/p]
- [p]Fixed an issue in the Decal Editor where editing a randomised design would only update one side of the car[/p]
- [p]Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor[/p]
- [p]Logitech wheel Force Feedback refinements to several devices[/p]
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- [p]Added Steering Controls to all default Simucube Wheel Base preset control schemes[/p]
- [p]Fixed an issue where changes to the “Turn Cue Frequency” accessibility setting were not reflected in-game[/p]
- [p]Fixed a crash that could happen when quickly moving between Team Owner screens in My Team[/p]
- [p]Fixed a crash that could happen when quickly moving between Vendor Goals screens in F1 World[/p]
- [p]Updated the cover art images for multiple songs in EA Music[/p]
- [p]Fixed an issue where if you switched teams after winning the Constructors' Championship, the Driver Statistics screen would not show that you had won a Constructors' Championship[/p]
- [p]Fixed an issue at Jeddah where, on occasion, a Safety Car about to re-enter the pit lane would trigger an incorrect cinematic camera angle[/p]
- [p]Fixed an issue where the "Let Me Hear It" Emote would appear blurry on the podium[/p]
- [p]Fixed an issue where after a race has been restarted following a red flag, the minimap could still appear as red for some time[/p]
- [p]Fixed the subtitles in English to correctly match the post-race Broadcast line: "There was no Ver-stopping Max Verstappen"[/p]
- [p]Fixed an issue where the bloom effect on nighttime lighting could disappear during camera movement[/p]
- [p]Fixed an issue in VR where the Rewind Tutorial was not visible (PC Only)[/p]
- [p]Various visual improvements with Ray Tracing and Path Tracing[/p]
- [p]Various UI improvements[/p]
- [p]General stability improvements[/p]
Check-in with our ‘Engineers’
[p]Whether it’s on the EA Forums, r/F1Game on Reddit, or across our social media pages, thank you for making your voice heard by contributing to the F1® 25 discussion so far.[/p][p][/p][p]Be sure to keep an eye on the Community-Raised Issues thread. This post on the EA Forums serves as the go-to place to stay up-to-date on some of what the development team is working on in relation to bugs and issues raised by you, the community. [/p][p][/p][p]This thread will be updated regularly between patches. To be notified of these changes, sign-in to the EA Forums and tap the bell in the top-right corner of the post.[/p][p][/p][p]If you would like to take the time to log a bug, please do so on our dedicated Technical Issues & Bug Reports page on the EA Forums, where a member of our team will get back to you. You can find the best bug reporting process by clicking here.[/p][p][/p][p]To keep up-to-date on all the other F1® 25 news, be sure to follow us across social media. Links to these profiles and other useful information can be found here.[/p][p][/p][p]Happy racing![/p][p][/p][p]- James / CM_TGKCommunity and Creator Manager @ EA SPORTS / Codemasters[/p]