How after ten years ESO is still a "deliciously weird stew"

If you've only casually passed by an Elder Scrolls game you might assume they're pretty generic. Swords, elves, goblins, orcs, dragons, all stuff the fantasy world has seen a million times before. It takes a while to get to know that the Elder Scrolls series is weird. Seriously weird. I was able to ask narrative director Bill Slavicsek and loremaster Michael Zenke how ESO keeps that weird flag flying.
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