ESO and how ZeniMax Online Studios chooses where new chapters are set

Ten years is a long time to actively develop a game, especially one as ambitious and broad as ESO. Over those years we've seen many areas in Tamriel, and other places like planes of Oblivion, become opened up for exploration. From the Systres Archipelago to Vvardenfell, we've been to a ton of places on and off Nirn, and there's plenty yet to come.
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