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Beta Update (Fort Unit Training and new Enemy Abilities)

Adventurers,

A new update has now been pushed to the beta branch adding Fort Unit Training to the game and new enemy abilities.



In the fort you can now recruit soldiers, knights and archers in defense of the fort and for the future requests/threat system. Just to be clear, you won't see or use them yet but setting up the system for it now for the next milestone.

This also enables the fort population increases as well so you will start to see that go up and down as well based on the current buildings in the settlement. (Next milestone will have a lot more love for the world building aspects of the game.)

Also in this patch is the much anticipated and needed Enemy Abilities. Not only will enemies have permanent effects, and even some have abilities that trigger at half health (like enrage) but you will also see them stunning the party more, causing bleed and dot effects as well.

Here is a snippet of the patch notes however you can check the whole thing out here:

Enemy Abilities
Combat Effects
* Many enemies now have a secondary attack that can cause effects
* Poison, Bleed DOT effects
* Leg Wounds - Half movement
* Stun - Removes Action and Movement

Permanent Abilities
* Crazy - Immune to stun effects
* Disengager - Unable to invoke opportunity attacks
* Healing Aura - Automatically healing allies by 15% each round
* Heavy Attacks - Doubling critical hit modifier damage
* Leader - Allies get a permanent 25% damage boost while still alive
* Pack tactics - 50% additional damage for each ally adjacent to an enemy
* Unstoppable - Immune to pin effects

Half Health Abilities triggered when an enemy hits half health
* Enrage - Doubles all damage

The live branch was also pushed to include the previous listed stacked items.

This brings the current milestone almost to a close. There are a few more quests that are needed to add to the world to keep filling out the map a bit more and that should wrap up the remaining milestone. As soon as that is done there will be a bit more polish and fixes coming in before announcing the next milestone feature list.



Thanks again for the continued support!