Paladin live - Beta Update (New Resource Gathering and Potion Creation)
Adventurers,
The beta branch that has been sitting for the past week has now been added to the live branch.
The big items from the patch include but are not limited to:
There is much more in the patch but you can check out the full patch notes here
For the Beta Update this week however new resources have been added to the map to gather. The map overall should feel a lot more filled in with some of the empty spots that were intentionally left empty for some of this new content. Primarily for this update its a focus on different Flowers which each have their own essences that can be grounded down. Each biome has different flowers that spawn and grow.

Some Highlights from the patch for resources
Afterwards you can take those essences and brew the various potions in the game.

There is some additional work that needs to occur around item stacking especially when adding new items that should be added before this goes to the live branch so expect an additional large patch next week. For now it will be a little annoying to click and drag and combine some of the items which is why I am calling it out for those who want to try the feature.
Thanks all for your support and your feedback as it truly makes the game a lot better over the past few months.
The beta branch that has been sitting for the past week has now been added to the live branch.
The big items from the patch include but are not limited to:
- The Paladin Class
- Customizable keys
- Additional Potions
There is much more in the patch but you can check out the full patch notes here
For the Beta Update this week however new resources have been added to the map to gather. The map overall should feel a lot more filled in with some of the empty spots that were intentionally left empty for some of this new content. Primarily for this update its a focus on different Flowers which each have their own essences that can be grounded down. Each biome has different flowers that spawn and grow.

Some Highlights from the patch for resources
- Overall, the map will look a lot fuller with the new resources added to the map.
- You cannot see what flowers have spawned until you get close so it will require some travel/discovery
- Flowers bloom over time, when initially spawning they can be up to 10 days but then 5 days after first bloom. The resources also will have a shorter time to grow up to a max 3rd rank so waiting to pick them when they are at their fullest may be a better strategy.
- Harvesting resources takes approximately an in-game hours' worth of time
Warning! - You can be ambushed while harvesting - New plants added
Grass - Golden Wheat,Storm Clover,Whisper Fern,Windseed,
Forest - Bloodvine, Elf's Thistle,Wanderer's Root,
Desert - Cactus Bloom,Sun Dried Aloe, Mirage Leaf
Snow - Everice Crystal, Frost Lotus, Whitecap Mushroom, Snow Berry,
Volcanic - Magma Lily,Smokewort,Pyrestem, - The same flower type will not always spawn in the same location after being picked
- The mouse cursor will change when highlighting a resource that can be picked
- After gathering the resources you can take them to an alchemist shop for grinding down into essences.

Afterwards you can take those essences and brew the various potions in the game.

- Alchemist now have a create potions window
- Take flowers and resources found in the world map to the alchemist and extract the essences from them by grinding down the flowers
- Use the brew menu to use the essences and create all of the current available potions with more to come soon
There is some additional work that needs to occur around item stacking especially when adding new items that should be added before this goes to the live branch so expect an additional large patch next week. For now it will be a little annoying to click and drag and combine some of the items which is why I am calling it out for those who want to try the feature.
Thanks all for your support and your feedback as it truly makes the game a lot better over the past few months.