Quick Update and Roadmap Preview
[p]Adventurers,
Just wanted to give a heads up the additional features as discussed for the Fort attacks were added over the weekend.[/p][p][/p][p]This included but not limited to:[/p]
The shift to fort attacks being about conquering forts instead of being attacked is mainly due to wanting to really flesh out the end game events where forts and some unannounced other events will start to attack the land and towns, but I'll hold off discussing that for now. The hope is to really bring some of the towns more to life a bit. This will play into the major end game events and choices you pick at the start of the game. Due to this I want to change the plans for Update 4. Update 4 will no longer have the end game events but instead flesh out the remaining character classes so the end game events can really utilize all there is to offer. This means the warlock is entering the fray sooner than originally planned.[/p]
Just wanted to give a heads up the additional features as discussed for the Fort attacks were added over the weekend.[/p][p][/p][p]This included but not limited to:[/p]
- [p]Ability to click on the army on the map[/p]
- [p]Army Icon will flash when awaiting a decision so you should be free to continue adventuring without having to watch the armies like a hawk[/p]
- [p]Forts properly going into "vulnerable" status after diminishing the army. Allowing for you to conquer the fort[/p]
- [p]A new event for when a fort is unable to be conquered[/p]
- [p]Rewards for conquering a fort, experience for adventurers in the attack party, gold, and reputation[/p]
- [p]Adventurers sent with armies can now be killed if the entire army is lost[/p]
The shift to fort attacks being about conquering forts instead of being attacked is mainly due to wanting to really flesh out the end game events where forts and some unannounced other events will start to attack the land and towns, but I'll hold off discussing that for now. The hope is to really bring some of the towns more to life a bit. This will play into the major end game events and choices you pick at the start of the game. Due to this I want to change the plans for Update 4. Update 4 will no longer have the end game events but instead flesh out the remaining character classes so the end game events can really utilize all there is to offer. This means the warlock is entering the fray sooner than originally planned.[/p]
- [p]Druid and Warlock[/p]
- [p]Summonable NPCs in combat[/p]
- [p]5 Additional General abilities (Along with some ability cleanup)[/p]
- [p]The ability to respec your choices[/p]
- [p]Character creator updates [/p]
- [p]Quest selection updates [/p]
- [p]Additional character armor[/p]
- [p]100+ more items[/p]
- [p]Additional dungeons[/p]
- [p]Much more...[/p]