Beta Update - Repeatable Contracts and Contract Changes
[p]Adventurers,[/p][p][/p][p]A new beta branch update has been pushed for patch 0.9.0 this adds the feature of repeatable contracts fully into the game.[/p][p][/p][p]For now this initial batch can be found in the forest biome specifically around medium and hard difficulty goblin and orc contracts. This is the first component to the repeatable contracts being added since now that the tech is available expect to see a lot entering into the game next week across all the locations.[/p][p][/p][p]For the full patch notes you can find them here.[/p][p][/p][p]The repeatable contracts will have a chance to reappear after a set amount of time. Currently at least 7 days for many of them.  You will also see a much smaller list of contracts available for grabbing in each town that rotates daily but the list has been prioritized to show the contracts that you can take over ones that you cannot.[/p][p][/p][p]Also, several contracts have been moved around in preparation for some of the final location based threats. This isn't fully completed yet, but you will see some of the changes in the overall gameplay early on.[/p][p][/p][p]As mentioned, these contracts are more simplified, and less story driven in their details but in next week's patch there will be many more really fleshing out location specific areas.
Thanks again for your patience and hope to get a lot more in now that the feature is complete and more content can be added. Due to this it may sit on the beta branch an extra week while the content is added to and tuned.[/p]
Thanks again for your patience and hope to get a lot more in now that the feature is complete and more content can be added. Due to this it may sit on the beta branch an extra week while the content is added to and tuned.[/p]