Beta - Enemy Special Abilities, Live - Smart Targeting and UI Updates
[p]Adventurers,
A new patch is now live on the beta branch introducing additional special abilities for approximately 20% of all enemies in the game. All enemies will have some form of an additional special attack to differentiate themselves whether it's based on the weapons they use or their type to really differentiate themselves even more.
This first set introduces several abilities for different enemy types.
[/p]
For the full patch notes check it out here.
The smart targeting patch had already gone out earlier in the week to address some issues but as always please provide feedback in the forums!
Thanks again for your patience as always![/p]
A new patch is now live on the beta branch introducing additional special abilities for approximately 20% of all enemies in the game. All enemies will have some form of an additional special attack to differentiate themselves whether it's based on the weapons they use or their type to really differentiate themselves even more.
This first set introduces several abilities for different enemy types.
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- [p]Item Breaks - Enemies will target items on you resulting in a lot of durability loss.[/p]
- [p]Wolf Howls - Increases ally attack damage.[/p]
- [p]Hamstring, Pin and Web Targets - Similar to the archer's pin ability. Stuck unable to move without the aid of potions or abilities.[/p]
- [p]Petrify - When petrified you will be much easier to be hit.[/p]
- [p]Undying Presence - An undead buff that provides a chance to return back from the dead.[/p]
- [p]Blood Ritual - AOE healing spell at the expense of their partial health.
[/p]
For the full patch notes check it out here.
The smart targeting patch had already gone out earlier in the week to address some issues but as always please provide feedback in the forums!
Thanks again for your patience as always![/p]