Update: v0.1.3 !
[h2]Version 0.1.3[/h2]
Hey everyone! First of all I just wanna say thank you all SO much for the support with the launch this week! I know there's still a lot to be done but it means so much to me to see all the positive feedback the game has been getting! So excited for all that's to come with the game- I hope you are too!
Changes:
I did some balance work on the bosses to try to make the difficulty of the run more gradual. Right now I feel like there are issues with the game's difficulty kinda jumping all over the place? I think the difficulty balance will be an ongoing back-and-forth. I'd be curious to hear your thoughts on the game's difficulty!
Next week: New FOOD Sculpling for the GRASSLANDS and new buff/debuff icons in battle!
Thanks again :)
- Conor
Hey everyone! First of all I just wanna say thank you all SO much for the support with the launch this week! I know there's still a lot to be done but it means so much to me to see all the positive feedback the game has been getting! So excited for all that's to come with the game- I hope you are too!
Changes:
- Permanent Bait as an option in the Apple Shop
- The Apple Shop now sells additional items
- Start with 5 bait instead of 7
- Boss battle balancing: new boss Sculplings in an attempt to make the difficulty ramp more gradual.
- Fix 'Bait Bundle' item
- Fix 'Reload Gun' move
I did some balance work on the bosses to try to make the difficulty of the run more gradual. Right now I feel like there are issues with the game's difficulty kinda jumping all over the place? I think the difficulty balance will be an ongoing back-and-forth. I'd be curious to hear your thoughts on the game's difficulty!
Next week: New FOOD Sculpling for the GRASSLANDS and new buff/debuff icons in battle!
Thanks again :)
- Conor