- [p]LM rework- have added a bunch of new LMS and made them more useful in the game- you now see the details of the move when you highlight a LM and they now appear at end of a battle. [/p]
- [p]End of Battle rewards now based on Rarity- before there were certain late game items that could not appear until the second half, now they have a rare chance of appearing early game[/p]
- [p]Fix "Starry Sky" not displaying info properly[/p]
[p][/p][p]I know about the bug with 'Last Stand' and working on a fix ASAP, I can't reproduce it on my end thus far so it's a little tricky[/p][p][/p][p]I'm working on some rebalances the make the game just
slightly more fast paced. So attack/magic attack stats for starter and grasslands Sculplings have been increased slightly. RIght now it means their first evolutions don't of stats that are that different but I'm working on it.[/p][p][/p][p][/p]