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Aotenjo: Infinite Hands News

July 18 Update - New Exclusive Artifacts & Boss Effects Enhanced 

Hey everyone! 
We've just pushed out an update bringing Exclusive Artifacts for Yin-Yang Mahjong, enhanced effects for most Bosses on Heaven Difficulty, and optimized the score calculation process to minimize stuttering when playing all tiles at once.  
Detailed patch notes are provided below for your reference. If you encounter any issues during gameplay, please don’t hesitate to join our official Discord server for support. We’ll address all reported problems promptly.  

V0.4.1.0-EA PATCH NOTES
New Additions
  1. Exclusive Artifacts for Yin-Yang Mahjong: "Soul-Drawing Flag", "Soul Scythe", "Yin-Yang Mirror", "Yin Yang Jade Flute", and more;  
  2. Most bosses on Heaven Difficulty now feature more punishing effects.  
Adjustments
  1. Optimized the score calculation to reduce stuttering after playing tiles.  
Bug Fixes
  1. Fixed an issue of the occasional display error of the Artifact "Miner Hat";  
  2. Fixed incorrect interactions between Artifacts "Golden Scythe" and "Luoyang Shovel";  
  3. Fixed incorrect interactions between Boss "Unfuriten" and Flower Tiles;  
  4. Fixed display errors in the resolution option menu under certain conditions;  
  5. Fixed a bug where only the lowest tier of inherited Fan was displayed;  
  6. Fixed an issue where the mouse would trigger tooltip when a pop-up message is displayed;  
  7. Fixed minor localization errors.  

The Aotenjo Development Team

Announcing A New Update, June 27th

Hey everyone! We've just pushed out an update with some adjustments to certain Artifacts and Patterns, along with fixes for some issues. The detailed patch notes are listed below. And if you encounter any new bugs or have feedback, please feel free to join our Discord server to share them. We'll resolve them as soon as possible.

Additionally, the 20% OFF discount is still live and lasts until the end of the Summer Sale on July 10th. We look forward to welcoming any new friends!

V0.4.0.1-EA PATCH NOTES
[Adjustments]
  1. Added a sound effect when the Artifact Golden Seed is triggered.
  2. When probabilities are doubled, the corresponding number within Artifacts' description will now update dynamically.
  3. The exclusive Artifact for Scarlet Mahjong, Scarlet Core, can now properly continue to upgrade in Infinite Challenge.
  4. Pattern Pure Straight Fan: from 32 (+24) to 36 (+24).
  5. Pattern Pure Terminal Sequences Fan: from 248 (+128) to 288 (+128).
  6. Pattern Above Five Fan: from 32 (+24) to 36 (+24).
  7. Pattern Below Five Fan: from 32 (+24) to 36 (+24).
  8. Pattern All Terminals Fan: from 188 (+128) to 218 (+128).
  9. Pattern All Simples Fan: from 36 (+24) to 32 (+24).
  10. Pattern Mirrored Triplets Fan: from 108 (+58) to 128 (+58).
  11. Pattern Double Flower Set Fan: from 64 (+48) to 88 (+48).
  12. Pattern Mixed Shifted Sequences Fan: from 24 (+16) to 20 (+16).


[Fixes]
  1. Fixed an issue where the Artifact Wind Vane was incorrectly appearing in Scarlet Mahjong.
  2. Fixed an issue where the Artifact Scarlet Core was showing glitched textures in some cases.
  3. Fixed some localization text errors.


The Aotenjo Development Team

June 23 Summer Update & Summer Sale!

[p]Hey everyone![/p][p]We've just pushed out an update, bringing you the new summer content we teased last week. Added two new decks and two new Bosses, squashed some bugs, and adjusted the effects of certain Artifacts. Check out the detailed patch notes below to learn more![/p][p]As this is a fresh update, there might be a few lingering issues. If you encounter any problems while playing, please don’t hesitate to let us know by joining our Discord server to share your feedback. Additionally, Aotenjo will launch a two-week summer sale on June 27th, offering an all-time low discount of 20% OFF. Hope the chill Mahjong gameplay will bring bursts of cool relief during the hot summer days![/p][p][/p][p]V0.4.0.0-EA PATCH NOTES[/p][p]New Additions[/p][p]1. Added 2 new Mahjong Decks: Yin-Yang Mahjong and Scarlet Mahjong.[/p][p]2. Added new Artifacts exclusive to Scarlet Mahjong: Scarlet Core, Resplendent Orizuru, Rusted Copper Ring, Aka Kaleidoscope, Rusted Iron Hook, Bicolor Feather, Hourglass, Rusted Iron Chest, Dotted Pig, and others.[/p][p]3. Added new Patterns for Yin-Yang Mahjong.[/p][p]4. Added new Bosses: Unfuriten and Uncomplete.[/p][p]5. Added new Artifacts exclusive to Monster Materials: Five-Sealing Fulu.[/p][p]6. Integrated Discord Rich Presence. Now your friends can see what you’re up against in Aotenjo.[/p][p][/p][p]Adjustments[/p][p]1. Combining Artifacts no longer strictly requires them to be adjacent.[/p][p]2. The Rainbow Mahjong can now play the Pattern: Hyakuman Goku.[/p][p]3. Artifact Travel Bag: No longer affects 4 Artifacts to the left, now only affects 3.[/p][p]4. Artifacts Unlucky 4 and Half Lucky 47: effect changed to having a 1/4 chance to permanently gain 4 Fu and refund 4 discard chances. Can trigger a maximum of four times per round.[/p][p]5. Artifact Scale rarity increased.[/p][p]6. Text popups will now automatically resize to prevent overflow when too long.[/p][p]7. Increased intensity rating for the following events: A Sphere of Light and An Axe.[/p][p][/p][p]Fixes[/p][p]1. Fixed that the Artifact Porcelain Mirror did not support Honor Tile sequences for mirroring.[/p][p]2. Fixed: Artifact Train Ticket not triggering correctly in certain situations.[/p][p]3. Fixed: Artifact Copper Lion triggering on incorrect Tiles in hand.[/p][p]4. Fixed: Gadget Ink Brush unable to select Tiles.[/p][p]5. Fixed: Pattern Double Triplets not functioning correctly.[/p][p]6. Fixed: Flower Tiles not triggering color-related checks.[/p][p]7. Fixed: Jade Tile achievements cannot be unlocked.[/p][p][/p][p]The Aotenjo Development Team[/p]

Summer Update Preview

[p]Hello, dear players! [/p][p]We ran into a few unexpected life hiccups recently, that’s why our planned Summer Update is arriving a little later than anticipated. Sincerely apologize for the delay. Going forward, we’ll be more diligent with our scheduling and planning.[/p][p]In addition to the two Summer decks already on our roadmap, Yin‑Yang Mahjong and Scarlet Mahjong, each with their unique Artifacts and Yaku packs, we’ve also added two brand‑new bosses. In this dev‑blog‑style preview, let’s see what you can expect in the upcoming version:[/p][p][/p][h2]Yin‑Yang Mahjong[/h2][p]Sequences are among the most common hands in Mahjong, and we’ve all experienced the “darkest moment” of missing that one tile to complete a Sequence. Our new Yin‑Yang deck draws inspiration from this scenario: a standard Sequence like 1‑2‑3 is called a “Yang Sequence,” and its counterpart, a jump Sequence like 1‑3‑5, is dubbed an “Yin Sequence.”[/p][p]By combining Yin and Yang Sequences across all suits, along with supporting Artifacts and Gadgets, this deck unlocks a whole new range of possibilities. Discarded Tiles can instantly transform into fresh new opportunities![/p][p][/p][p][/p][h2]Scarlet Mahjong[/h2][p]Beyond expanding on core hands, we wanted to explore some high‑difficulty ways to play. Enter the expert‑level Scarlet Mahjong, which lets you start each run with the exclusive Artifact “Scarlet Core.” Like Yin‑Yang Mahjong, Scarlet centers around suits. But Scarlet Core dynamically shifts your primary suits and hands during play and levels up as the battle unfolds. With nearly ten unique Artifacts introduced, this deck will feel like opening a mystery box every run.[/p][p][/p][h2]New Bosses: Unfuriten & Uncomplete[/h2][p]As an apology for the delay due to real‑life commitments, we’ve added two extra bosses: Unfuriten and Uncomplete. Their names hint at their mechanics: both specialize in “Suppressed” debuffs. When discarding a tile, Unfuriten suppresses all other tiles that are identical to the discarded one. Uncomplete, on the other hand, suppresses distinct Sets the first time they are played.[/p][p][/p][p][/p][p]The new version is near completion and currently undergoing final testing. For the exact release date and detailed patch notes, please stay tuned to future announcements. If you’re interested in participating in testing, please join our Discord and get in touch. We’d also love to hear your thoughts on this preview![/p][p][/p][p]The Aotenjo Development Team[/p]

May 9 Mini Update

V0.3.0.2-EA Patch Notes

Bug Fixes
1.Fixed the progress bar disappearance bug in rounds after the first.
2.Fixed the relic "Golden Scythe" failed to affect tiles containing green elements under certain circumstances.