
Hello, this is Guidus Zero.
The v1.0.7 hotfix update has been released, and we would like to share the details below.
[h3][Fixes][/h3]
- Fixed an issue where Zin’s Trait, Arcane Blade - Arcane Bombard, attacked untargetable enemies.
- Fixed an issue where Chatri’s Trait, Barrage, triggered the Soul Slayer Artifact even with insufficient Rage.
- Fixed an issue where certain bosses disappeared.
- Fixed abnormal behavior in certain boss patterns.
- Fixed a temporary screen flickering issue that occurred after certain boss patterns.
- Fixed a bug where certain monsters malfunctioned when colliding with the player.
- Fixed improper application of Spirit Bond effects and player targeting for certain bosses.
- Fixed an issue where the Frost Sword Spirit Bond effect did not follow the level-based maximum number of swords.
- Fixed an issue where the Wind Veil Spirit Bond effect did not limit blocked projectiles according to level.
- Fixed an issue where the Wind Veil Spirit Bond effect did not accumulate Dash stacks upon activation.
- Fixed an issue where the Tesla Coil Spirit Bond effect targeted enemies that cannot be attacked.
- Adjusted the activation location of Flame Storm and Tesla Coil Spirit Bond effects from the Spirit to the player.
- Fixed an issue where debuff icons were not displayed when a monster didn't have an HP bar.
- Fixed an issue where interacting with unavailable Trait slots triggered sound effects.
- Fixed overlapping button icons in Hazel’s Level-Up UI.
- Fixed an issue where boss names did not update accordingly when switching languages during boss battles.
- Fixed an issue where the effects of the Artifacts, Ecid’s Bullet and Bomb Wick, persisted even after the monster was defeated.
Thank you.