Devlog #8 – Noa, Healer of the Deep
[p]Hey Survivors!
[/p][p]Today’s devlog takes us below the surface into still waters, silent currents, and the story of a prodigy who nearly drowned in his own power.
Meet Noa Shimmerwind, a gifted aquamancer from the Ocean Tribes, and a Support hero with the rare ability to heal from the inside out.[/p][p]He’s calm. Controlled. Reverent. But it wasn’t always that way.
Let’s dive in.
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Born to Heal, Drawn to Power[/h3][p]Noa’s journey started like many Ocean Tribe apprentices: surrounded by salt spray and ancient rituals, taught to respect the sea’s balance.[/p][p]From an early age, Noa excelled in aquamancy. Too much, too fast.[/p][p]He could conjure water from dry stone, levitate spheres in the air, and perform tricks that dazzled his tribe, especially his younger sister, Faye.[/p][p]But Noa didn’t stop at healing magic. His mind wandered. He experimented. He began to tap into deeper reserves waters locked beneath the earth, within trees, even inside living creatures.[/p][p]The more he unlocked, the more detached he became, chasing power with reckless ambition.[/p][p]
[/p][p][/p][h3]The Breaking Point[/h3][p]Noa’s obsession peaked deep in the mainland. He attempted to destroy an ancient, towering tree to prove his strength. Just as the tree began to tremble, it was shielded by his sister. Faye, now the Forest Protector, confronted Noa. Her anger pierced through the fog of his delusion. Her fear of the water and of him shook him.[/p][p]The forest floor collapsed. Faye fell into the churning abyss Noa had awakened. He dove in after her, fought the currents, and pulled her to the surface .. broken and unconscious. There was no time. Noa used everything he had, his full control over the water within her body, to heal her.[/p][p]He succeeded. But the cost was clarity.[/p][p]
[/p][p][/p][h3]Redemption Runs Deep[/h3][p]Noa returned to the Ocean Tribes and made a vow to abandon destruction and cease all reckless experimentation. Despite already mastering advanced aquamancy, he voluntarily re-enrolled in basic healing studies to rebuild his path with discipline and humility. Over time, he became known as one of the most powerful healers of his kind. However, he now guards his knowledge closely and only teaches his techniques to those he personally deems worthy.[/p][p]
[/p][p][/p][h3]In-Game Role: Support[/h3][p]Noa is a ranged support. His auto attack sends an orb of water outward until it reaches his attack range. It splashes on impact, dealing AOE damage. A percentage of the damage heals the party.[/p][p]His active ability, Whirlpool Trap, spawns three small whirlpools in random locations within his attack range. Each whirlpool lasts one second, traps enemies, pulls them to the center, and deals 5% of their max HP as damage per second.
At level 2, the radius increases.
At level 3, the duration extends to two seconds.
At level 4, the number of whirlpools increases to four.[/p][p]Noa’s abilities rely on crowd control, healing, and positioning.[/p][p]
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Still Waters, Quiet Strength[/h3][p]Noa doesn’t talk much. But when he does, it’s thoughtful & measured.[/p][p]He’s no longer the showoff who juggled water for applause.[/p][p]Now, he watches. He listens. He acts only when necessary.[/p][p]But under that calm surface?[/p][p]There’s still a flicker of the boy who dreamed of controlling oceans.[/p][p]
(Concept)[/p][p]
That’s it for today’s devlog![/p][p]Noa will be playable at launch in Tri Survive, bringing a unique approach to healing and battlefield control unlike any other hero in our roster.
Keep following us on all socials to be the first to know when new devlogs, updates, and more are happening![/p]
[/p][p]Today’s devlog takes us below the surface into still waters, silent currents, and the story of a prodigy who nearly drowned in his own power.
Meet Noa Shimmerwind, a gifted aquamancer from the Ocean Tribes, and a Support hero with the rare ability to heal from the inside out.[/p][p]He’s calm. Controlled. Reverent. But it wasn’t always that way.
Let’s dive in.
[/p][p]
Born to Heal, Drawn to Power[/h3][p]Noa’s journey started like many Ocean Tribe apprentices: surrounded by salt spray and ancient rituals, taught to respect the sea’s balance.[/p][p]From an early age, Noa excelled in aquamancy. Too much, too fast.[/p][p]He could conjure water from dry stone, levitate spheres in the air, and perform tricks that dazzled his tribe, especially his younger sister, Faye.[/p][p]But Noa didn’t stop at healing magic. His mind wandered. He experimented. He began to tap into deeper reserves waters locked beneath the earth, within trees, even inside living creatures.[/p][p]The more he unlocked, the more detached he became, chasing power with reckless ambition.[/p][p]
At level 2, the radius increases.
At level 3, the duration extends to two seconds.
At level 4, the number of whirlpools increases to four.[/p][p]Noa’s abilities rely on crowd control, healing, and positioning.[/p][p]
Still Waters, Quiet Strength[/h3][p]Noa doesn’t talk much. But when he does, it’s thoughtful & measured.[/p][p]He’s no longer the showoff who juggled water for applause.[/p][p]Now, he watches. He listens. He acts only when necessary.[/p][p]But under that calm surface?[/p][p]There’s still a flicker of the boy who dreamed of controlling oceans.[/p][p]
That’s it for today’s devlog![/p][p]Noa will be playable at launch in Tri Survive, bringing a unique approach to healing and battlefield control unlike any other hero in our roster.
Keep following us on all socials to be the first to know when new devlogs, updates, and more are happening![/p]