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Alpha Phase 1 Starts Now!

[p]Survivors,[/p][p][/p][p]Phase 1 of alpha starts now! This window is exclusive for our pre-alpha testers. If you were part of our pre-alpha last year, welcome back![/p][p][/p][p]New testers who signed up through this year’s alpha announcement will be able to test the game next week during phase 2.[/p][p][/p][h3]Important Notes[/h3]
  • [p]The alpha is under NDA, under which sharing/streaming the content is strictly prohibited[/p]
  • [p]If you have any questions or encounter issues, please let us know in our Discord server[/p]
  • [p]Similar to the pre-alpha, each play session is limited to 1 hour[/p]
    • [p]At the end of the 1 hour, the game will reset[/p]
    • [p]You can repeat as many sessions as you’d like during the alpha window[/p]
  • [p]Please share your thoughts in the alpha feedback survey, using the link in the build

    [/p]
[h3]Alpha Phase 1 Schedule (Same Schedule in Various Time Zones)[/h3]
  • [p]North America[/p]
    • [p]PT: Feb 19, 2 PM - Feb 23, 10 AM[/p]
    • [p]ET: Feb 19, 5 PM - Feb 23, 1 PM[/p]
  • [p]United Kingdom[/p]
    • [p]GMT: Feb 19, 10 PM - Feb 23, 6 PM[/p]
  • [p]Europe[/p]
    • [p]CET: Feb 19, 11 PM - Feb 23, 7 PM[/p]
  • [p]Korea[/p]
    • [p]KST: Feb 20, 7 AM - Feb 24, 3 AM
      [/p]
[h3]Alpha Content[/h3][p]1 hour of survival experience in a zombie-infested medieval Birmingham![/p]
  • [p]Foundation of our survival mechanics, including elements like hunger, thirst, hygiene, sickness, fatigue, injury, and more[/p]
  • [p]Physics-based interactions with objects using the wheel-click[/p]
  • [p]Basic crafting & barricading system[/p]
  • [p]Tools & weapons with sharpness and/or durability[/p]
  • [p]Combat with strategic dismemberment and multiple weapon types[/p]
[p][/p][p]See you in God Save Birmingham![/p][p]

- ODS Team[/p][p][/p][p]DISCORD | X/TWITTER | FACEBOOK | INSTAGRAM | YOUTUBE | TWITCH[/p][p][/p][p][dynamiclink][/dynamiclink][/p]