Patch Notes - Version 0.4.0
[h2]Greetings Runeborn![/h2]
Another update has arrived! This patch brings multiple UI and clarity improvements, bug reporting enhancements, and more fine-tuning based on your feedback. Spell-line previews are now clearer, bug reporting has been improved with more logging, and we've refined the "Big Win" banner experience. There's also a new option to skip the intro comic, updates to trinket descriptions, and various visual improvements.
Check out the full details below, and don't forget to watch our breakdown of everything in Runeborn Insider 2!
[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]
[h2]Summary[/h2]
This update brings even more polish and improvements to Runeborn, thanks to your feedback! Let us know what you think, and we’ll see you in the next update.

Check out our demo and wishlist us on Steam: https://store.steampowered.com/app/3073990/Runeborn/
Another update has arrived! This patch brings multiple UI and clarity improvements, bug reporting enhancements, and more fine-tuning based on your feedback. Spell-line previews are now clearer, bug reporting has been improved with more logging, and we've refined the "Big Win" banner experience. There's also a new option to skip the intro comic, updates to trinket descriptions, and various visual improvements.
Check out the full details below, and don't forget to watch our breakdown of everything in Runeborn Insider 2!
[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]
[h2]Summary[/h2]
- NEW Rune Hold and Idle animations
- NEW Boss and Elite Intro animations
- NEW Acts renamed to Chapters, new Chapters Screen added between Chapters
- NEW BIG NUMBERS! Our underlying systems now support MUCH larger numbers
- Numbers greater than or equal to a Quadrillion are now shown in a shorter form, which can be switched to Scientific Notation in the Gameplay Options
- Unfortunately, this comes at the cost of some precision loss after a certain number of digits
- Shrinking Amulets no longer apply permanent damage changes to your Runes. Replacing or removing a Shrinking Amulet will now revert the temporary damage changes
- Big Win Banners will now be enabled by default. Your Gameplay Setting for Big Win Banners will have reset
- Big Win Banners received a quick sound pass
- Big Win Banner damage requirement thresholds have been increased:
- 25% -> 75%
- 50% -> 100%
- 75% -> 150%
- 100% -> 200%
- 25% -> 75%
- Bug Reports will now also send over your Settings and any additional errors that we're able to capture that may have occurred during gameplay. So don't be afraid to resubmit Error Reports an additional time after updating to this version
- Increased playback speed of certain Comic panels
- Hovering a Spell Line Indicator (Bookmark) will show you the full pattern. We'll show it again during the scoring sequence
- Updated Trinket Grow and Degrade value positioning to be less confusing when Trinkets start to overlap
- Small animation feedback added to Coin UI when purchases are made / unable to be made
- Small animation feedback added to Hold UI when trying to hold past the hold limit
- Improved Tutorial steps around Spell Lines
- Improved Cast animations when the Casted Elemental Ball is created
- Added Feedback for Trinkets that Reset their values after a fight
- Updated descriptions for both the Boss and the Rune Targeting
- Boss Targeting now happens immediately instead of when you Cast
- Updated the transition of music after an Elite/Boss are defeated
- Updated the colour for the Degrade keyword to clash less with other keywords
- Updated Scroll of the Forge description to be more clear, with an additional side tooltip to explain the thresholds needed to summon specific rarities
- Added an option to disable the Comic after the first time playing
- Removed Coup De Grace Trinket (for now)
- Fixed an issue where our Font Library was missing accented Latin characters (Thanks to Zérodaim)
- Fixed an issue where Satchel only gave 1 extra Trinket Slot instead of 2 when conjured from Sigil of Speed (Thanks to Pkay)
- Fixed an issue where many Mirror Trinkets caused the game to crash (Thanks to Flimsy)
- Fixed an issue where Black Ice Amulet and Dwarven Firewine showed incorrect Grow values due to Firestarter (Thanks to Flimsy)
- Fixed an issue where you are able to click Use after clicking Cancel during Scroll Usage
- Fixed an issue where hovering the Spell Line Indicators before casting will cause them not to show up during the scoring sequence
- Fixed an issue where the bottom of the Rune Inventory was tough to see, possibly obstructing Amulets
- Fixed an issue where the improper meditate total was displayed after defeating an Elite with Frosty Robe (Thanks to grepthis)
- Fixed an issue where Meditation and Cast Button Tooltip would gradually move down over time, eventually offscreen (Thanks to zBIR0)
- Fixed an issue where the Last Cast Breakdown popup could get stuck on your screen (Thanks to KenKin)
- Fixed an issue where the Mirror and Unique side tooltips would be sorted incorrectly (Thanks to Bicepts)
- Fixed an issue where Trinket unlocks showed incorrect values on the Unlock Screen (Thanks to Archon)
- Fixed various visual issues with Trinket Unlock cards
- Fixed an issue where the Chest images would be missing in the General Shop (Thanks to Flimsy)
- Fixed an issue where the Boss targeting indicator was missing (Thanks to Zérodaim)
- Fixed an issue Brontis wasn’t triggering Recycler animations
- Fixed an issue where the Damage x Multi display would not update on the last trigger or a Trinket, Rune, or Amulet (Thanks to SecretShrek)
- Fixed an issue with Arachnis showing the incorrect match preview upon disabling trinkets that blur matches (Distortion Lens, Lightning Rod, etc) (Thanks to Zérodaim)
- Fixed an issue where conjuring Nullification mid-fight would not disable enemy targeting (Thanks to Flimsy)
- Fixed an issue where Boss Targeting would not target anything if all Runes had amulets (Thanks to Zérodaim)
- Fixed an issue where Thief (part 2) and Recycler were missing Coin feedback (Thanks to Flimsy)
- Fixed an issue where the Line Preview was wrong after continuing a game
- Fixed an issue where Trinkets were not getting “marked as read” in Collections
- Fixed an issue where the Enemies in Collections were not being properly “marked as read”
- Fixed an issue where selling a Faberge Egg with an Amethyst to create a Mirroring Trinket causes errors
- Fixed a hitbox issue with the Sell Display overlapping the Gem Shop Sockets
This update brings even more polish and improvements to Runeborn, thanks to your feedback! Let us know what you think, and we’ll see you in the next update.

Check out our demo and wishlist us on Steam: https://store.steampowered.com/app/3073990/Runeborn/