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April Recap - The Road to Early Access

Hey everyone,

We’re inching closer to Runeborn’s Early Access release this June, and April was all about bringing major systems into final form, tightening player clarity, and deepening community connections.

Here’s everything that happened in April:

[h3]🎨 Runebook Animations Overhaul[/h3]
  • The screen you see the most in Runeborn finally got the love it deserved.
  • Runes now float and shift with a new Idle animation, tied visually to the magic of the intro comic
  • Hold animations were reworked to feel more responsive and satisfying
  • A smooth "slam-down" transition was added to bridge states
  • Polished visual clarity remained our top priority throughout

We wanted the Runebook to feel alive without sacrificing the readability and precision you rely on in combat.
[h3]
💡 Spell Line Clarity Updates[/h3]
  • One common point of confusion was where spell lines begin. We tackled that head-on:
  • Match previews are now shown directly on held runes
  • A new pulsing shine moves left to right across match previews to help teach flow
  • These small additions go a long way in helping new players understand how to play faster


[h3]🧠 Community Play Sessions[/h3]
  • We launched our first “Play With the Devs” sessions this month.
  • Full team live gameplay streams hosted directly in our Discord
  • Real-time Q&A, design commentary, and laughs
  • All sessions recorded for future sharing and dev diaries

Players got to meet the people behind the systems, watch them break stuff, and hear directly about the design process.

Catch up here:
https://www.youtube.com/watch?v=_zfdHfJ7BJw
https://www.youtube.com/watch?v=e4qzjoviUVY
More of these events are coming in May!

[h3]⚙️ Systems & Balancing Work[/h3]
  • Behind the scenes, April was filled with bug fixes and long-term system planning.
  • One player shattered our damage cap — that got patched fast
  • Trinkets are being tuned to scale well into the late game
  • Balancing efforts now focus on futureproofing for upcoming content
  • Early work started on our post-EA roadmap
[h3]📣 Help Us Find the Right Creators[/h3]
We’re looking to get Runeborn in front of the right eyes.

If you know a content creator, streamer, or YouTuber who might love Runeborn, send them our way.
Whether they focus on indie games, roguelikes, or deep build systems, we’d love to chat.

Reach out to us in the Discord or tag us on socials. Every connection helps.

🛒 Wishlist & Review the Demo
If you haven’t yet, wishlist Runeborn on Steam and leave a review on the demo.

These two actions go a long way in helping us stay visible as we prepare for Early Access.
It really does make a difference.


Thank you for being on this Journey with us for Runeborn, and see you in the next one!

👉 Wishlist Runeborn
👉 Review the Demo

https://store.steampowered.com/app/3073990/Runeborn/