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Early Access Launch Recap!

[h2]Hey adventurers![/h2][p]What an incredible first week it’s been. Runeborn officially launched into Early Access, and the response has been beyond anything we could have hoped for. We’ve been listening, patching, and chatting nonstop, and we wanted to take a moment to share some highlights and updates.[/p][hr][/hr][h3]💬 About That Discord Pop-Up...[/h3][p]Let’s talk about the elephant in the room. The Discord pop-up after each run caused quite an uproar, definitely more than we expected! We understand how disruptive it felt, and we’ve heard you loud and clear.[/p][p]We’ve since released a patch that makes it appear only once, so you’ll never see it again after dismissing it. That said… we’d still love for you to join us on Discord and say hello! 😉[/p][hr][/hr][h3] 500+ Strong and Growing[/h3][p]Speaking of Discord, we recently hit over 500 members! The conversations, bug reports, and suggestions have been incredible. Our dev team is actively reviewing feedback and already implementing many of your ideas and fixes.[/p][p]Your input is helping shape Runeborn in real time, and we couldn’t be more grateful.[/p][hr][/hr][h3]🐛 Two Hotfixes + One Patch Down[/h3][p]We’ve released two quick hotfixes on Friday and another on Saturday, mainly addressing softlock issues during Malakar fights and a few other edge cases. We also dropped our first larger patch last week. Check out the patch notes from Thursday's 0.6.91 patch. Thanks to everyone who reported these quickly; it helped us immediately push out fixes.[/p][hr][/hr][h3]📈 By the Numbers[/h3][p]We’re thrilled to share some early stats from launch week:[/p]
  • [p]421 peak concurrent players[/p]
  • [p]4,500 daily active users[/p]
  • [p]103 positive reviews earning Very Positive status[/p]
  • [p]The average total coin value on a Run success is 496.6 coins[/p]
  • [p]Otherwise, win or lose, the average total coin value is 174.6 coins[/p]
  • [p]On average, if they're spending coins, most players will spend around 8 coins per shop[/p]
  • [p]Most players will die on Level 6 (12,443 times), second most on Level 10 (7,890)[/p]
  • [p]A total of 49 players died on Level 1... somehow[/p]
  • [p]Most players will reach their first run win within 2 or 3 runs[/p]
  • [p]The most-destroyed rune element is Dark at 167,315 times. Surprisingly, the least-destroyed element (excluding Wilds) is Lightning at 63,865[/p]
  • [p]The most prolific trinket in a winning inventory would be Copycat at 2,455, second-most is Executioner at 2,079 and Primrose Medallion at third with 1,667[/p]
  • [p]We found most players skipped the tutorial at Steps 11 and 14: the Trinket Swap and Level Select steps. Yappa yappa...[/p]
  • [p]Most players will lose a fight within ~27% of the enemy's HP, except at level 14, where it's at 19% [/p]
  • [p]The most chosen enemy is the Carbuncle at 85.05%, the most chosen elite is Gunkor at 63.66%[/p]
  • [p]The least chosen enemy is the Pincer at 14.89%, the least chosen elite is Klepta at 41.74%[/p]
  • [p]Out of 724 attempts, there have been 22 successful Edition 8 runs! That's around 3.03%![/p]
[p]Seeing so many of you diving into runs, experimenting with builds, and sharing screenshots has been amazing.[/p][hr][/hr][h3]💖 Thank You for Supporting Runeborn[/h3][p]To everyone who purchased the game, thank you! Your support means everything to our small team. And for anyone still on the fence, our 30% launch discount is live until Oct 23rd. There’s never been a better time to jump in and see what Runeborn is all about.[/p][hr][/hr][p]We’ve got more updates coming soon (and some exciting surprises on the horizon 👀). In the meantime, thank you for playing, testing, and helping us make Runeborn the best it can be.[/p][p]~~let us cook~~[/p][p]The Runeborn Team[/p]