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Patch Notes - 0.6.101

[p]This patch will include some nerfs to Malakar. We wanted to address how punishing some of his abilities are in terms of their randomness. These are some quick changes we are making as we work on better solutions to problems with randomness and the feeling of helplessness.[/p][p]Let us know what you think on Discord![/p][p][/p][h3]Changes[/h3]
  • [p]Updated several Simplified and Traditional Chinese localizations[/p]
  • [p]Updated Malakar’s Abilities[/p]
    • [p]The Ambush ability will now only destroy 3 Runes and prioritize different Rune Columns if possible[/p]
    • [p]Removed "Only the highest scoring Spell Line deals damage" ability[/p]
    • [p]The ability that swaps around the entire board will now only swap 1 Rune from each Rune Column[/p]
    • [p]The ability that removes all Amulets and Auras will now only target five spots instead of the whole board[/p]
[h3]Fixes[/h3]
  • [p]Fixed several number format overflowing issues that were causing softlocks[/p]
  • [p]Fixed an issue where Ghub Ghub would target Columns with 6 Runes, show the animation, but not actually destroy anything[/p]
  • [p]Fixed a softlock issue in the Tutorial when opening Shops[/p]
  • [p]Fixed a softlock issue in the Runebook selection screen[/p]
  • [p]Fixed a softlock issue after opening a Chest[/p]
  • [p]Fixed an issue where the Health of enemies beyond Endless 44 were 0[/p]