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0.1.1.5 update

Dear warriors! We've received a lot of new feedback recently. Thank you again! The game is still in the process of continuously adding new items and making adjustments, so it's inevitable that there will be some balance and numerical issues. This is a long - term process that requires your help. We'll continue to collect your suggestions and opinions. Feel free to share your thoughts and complaints!

1. Game Mechanism Adjustments
Post - Hit Blocking Time: Reduce the time available to block after being hit from 2 seconds to 1.75 seconds.
Counter - Attack Value Acquisition Efficiency: Decrease the efficiency of all characters' counter - attack value acquisition while blocking.
Counter - Attack Value Decrease Speed: Lower the speed at which all characters' counter - attack values decrease.
Posture - Break Skill Damage: When a posture - break skill hits an enemy with super armor, increase the posture damage from 2 times to 3 times.
2. Item Adjustments
Frozen Ice Block: Reduce the attached Ice elemental anomaly value from 35% to 30% of the base damage.
Red Pearl: Decrease the attached Fire elemental anomaly value from 90% to 50% of the base damage.
Flame Circlet: Lower the attached Fire elemental anomaly value from 35% to 30% of the base damage.
Icy Core: Reduce the attached Ice elemental anomaly value from 100% to 60% of the base damage.
Burning Embers: Decrease the attached Fire elemental anomaly value from 100% to 60% of the base damage.
Frozen Metal: Lower the attached Ice elemental anomaly value from 90% to 50% of the base damage.
Lightning - Attracting Spike: Reduce the attached Thunder elemental anomaly value from 35% to 30% of the base damage.
Grounding Boots: Decrease the attached Thunder elemental anomaly value from 100% to 50% of the base damage.
Cloud - Splitting Needle: Lower the attached Thunder elemental anomaly value from 65% to 40% of the base damage.
Fire Rune Fragment: Reduce the attached Fire elemental anomaly value from 24% to 8% of the base damage.
Fire Rune: Decrease the attached Fire elemental anomaly value from 35% to 12% of the base damage.
Small Ice Rune: Lower the attached Ice elemental anomaly value from 30% to 10% of the base damage.
Ice Rune: Reduce the attached Fire elemental anomaly value from 35% to 12% of the base damage.
Small Thunder Rune: Decrease the attached Thunder elemental anomaly value from 30% to 10% of the base damage.
Thunder Rune: Lower the attached Thunder elemental anomaly value from 35% to 12% of the base damage.
Lion Shield: Decrease the damage increase from 40% to 15%.
Dark Moon Emblem: Change the price from 7 gold coins to 4 gold coins.
3. Bug Fixes
Counter - Attack Value Accumulation: Fix the issue where some skills do not accumulate counter - attack values.
Small Shield Fortitude Addition: Fix the problem where the small shield fails to add fortitude.
Anatomical Manuscript Critical Hit: Fix the issue where a critical hit with the Anatomical Manuscript does not add bleeding.
Decapitation Combo Description: Fix the inconsistent description of the Decapitation Combo effect.