【1.0.11 patch】
[p]**Warriors, the new version 1.0.11 update is now live.**[/p][p]This patch introduces several new items across different rarities and brings a wave of adjustments to existing ones. Details are as follows:[/p][p][/p][p]**New General Items**[/p][p][/p][p]**Common Items**[/p][p][/p][p]* **Pocket Notes**[/p][p] * Effect: At the start of the Shop phase, this transforms into a Wisdom item based on the type of item it's linked to and your performance in the previous battle.[/p][p] * Linked to an Attack: Transforms into Combo Wisdom after you use attacks 7 times.[/p][p] * Linked to Armor: Transforms into Block Wisdom after you Block 7 times.[/p][p] * Linked to an Accessory: Transforms into Counter Wisdom after you perform 2 Counter-Attacks.[/p][p]* **Counter-Attack Mastery**[/p][p] * Effect: When you trigger a Counter-Attack, remove 20 stacks of "Armor Enhancement" from the enemy.[/p][p]* **Combo Mastery**[/p][p] * Effect: During combat, attacks from the 3rd hit onward in a chain deal 15% increased damage.[/p][p]* **Defense Mastery**[/p][p] * Effect: When you Block, gain 1 stack of "Armor Enhancement" and recover 2 Toughness.[/p][p][/p][p]**Rare Items**[/p][p][/p][p]* **Watcher's Pauldrons**[/p][p] * Effect (Links to Attacks only): When your HP is below 50%, the linked Attack's Energy cost is reduced by 50%.[/p][p]* **Wine Gourd**[/p][p] * Effect: Reduces the linked Attack's Energy cost by 10%.[/p][p] * When the linked Attack is used: Recover Energy based on its position in the combo chain (base 5 Energy, plus 1 additional Energy for each subsequent position).[/p][p]* **Exotic Incense**[/p][p] * Effect (Links to Attacks only): When you perform a Counter-Attack, the linked Attack's cooldown is instantly reset.[/p][p]* **Technique Bracers**[/p][p] * Effect (Links to Attacks only): When you Block, the linked Attack's Energy cost is reduced by 3. This effect resets after the Attack is used.[/p][p][/p][p]**Epic Items**[/p][p][/p][p]* **Oak Shield**[/p][p] * Effect: At the start of combat, gain 15 stacks of "Toughness Damage Reduction".[/p][p] * When you Block: Reduce the enemy's Toughness by 1 point and gain 3 stacks of "Toughness Damage Reduction".[/p][p]* **Horn of Unwavering Faith**[/p][p] * Effect: Increases Damage Reduction from blocking by 4%.[/p][p] * Increases Counter-Attack meter gain when Blocking by 5%.[/p][p] * When you Block: Gain 1 stack of "Attack Damage Up".[/p][p]* **Blacksmith's Hammer**[/p][p] * Effect (Links to Attacks or Armor only):[/p][p] * At the start of combat: For each piece of Armor linked, gain 16 stacks of "Attack Damage Up".[/p][p] * When the linked Attack hits: Ignores 10% of the enemy's Armor.[/p][p]* **Thorn Collar**[/p][p] * Effect: When you take damage from an attack, apply 2 stacks of "Bleed" to the enemy. This effect expires 8 seconds after combat starts. For each linked \[Blood] item, the expiration is delayed by 2 seconds.[/p][p]* **Elite Knight Helm**[/p][p] * Effect (Links to Armor only): Increases your Max HP by 60 and Max Toughness by 60. For each linked piece of Armor, increases both your Armor and Toughness Armor by 6.[/p][p]* **Spirit Brooch**[/p][p] * Effect (Links to Attacks only): For the first 5 seconds of battle, the linked Attack's cooldown speed is increased by 50%.[/p][p]* **Clunky Helm**[/p][p] * Effect (Links to Armor only): For 10 seconds before combat starts, gain 2 stacks of "Armor Enhancement" every second. Gain 1 extra stack per second for each linked piece of Armor.[/p][p][/p][p]**Legendary Items**[/p][p][/p][p]* **Medical Kit**[/p][p] * Effect (Links to Armor only):[/p][p] * Increases your Max HP by 30.[/p][p] * At the start of combat: Gain 35 stacks of "Armor Enhancement".[/p][p] * During combat: Every 0.5 seconds, remove 2 stacks of "Bleed" from yourself.[/p][p] * When you Block: Remove 2 stacks of "Bleed" from yourself.[/p][p] * If this item removes "Bleed" more than 50 times in a single battle: For that battle, "Bleed" damage you take is reduced by 50%. However, this item will transform into a Tourniquet the next time you enter the Shop.[/p][p] * Obtained by fusing \[Tourniquet] + \[Hemostatic Pack].[/p][p][/p][p]**Item Adjustments & Fixes**[/p][p][/p][p]The following items are no longer sold in the Shop and are now obtained exclusively by fusing other items:[/p][p]* **Incense of Patience**: \[Exotic Incense] + \[Technique Bracers][/p][p]* **Sword Master's Notes**: \[Combo Mastery] + \[Wine Gourd] x2[/p][p]* **Faerie's Tear**: \[Spirit Brooch] + \[Ice Rune][/p][p]* **Forge Master's Anvil**: \[Counter-Attack Mastery] + \[Blacksmith's Hammer] x2[/p][p]* **Thorned Cross**: \[Cross Statue] + \[Thorn Collar] + \[Scarlet Gauntlets][/p][p]* **Banner of the Block Master**: \[Defense Mastery] + \[Horn of Unwavering Faith] x2[/p][p]* **Aegis of the Master**: \[Defense Mastery] + \[Oak Shield] x2[/p][p]* **Ponderous Armor**: \[Clunky Helm] + \[Heavy Helm][/p][p][/p][p]**Emblem Adjustments**[/p][p][/p][p]* **Resonance**: The effect "At the start of combat: Gain 15 stacks of Cooldown Haste" has been removed.[/p][p]* **Heavy Knight**: Maximum additional Toughness Armor gained is now 40 (down from 50).[/p][p]* **Swift as Wind**: The effects "At the start of combat: Reduce your Max HP by 10% and Max Toughness by 25%" have been removed.[/p][p]* **Mountain Shaker**:[/p][p] * Linked Attack Energy cost increase reduced to 20 (from 30).[/p][p] * Damage bonus per 10 Max Energy above 200 increased to 4% (from 3%).[/p][p]* **Iridescent Scale**: Additional triggers granted per linked \[Light] item reduced to 1 (from 2).[/p][p]* **Vigilant's Vow**: Self-damage at combat start reduced to 1% of current HP (from 20%).[/p][p]* **Elemental Harmony**: Additional stacks gained per linked Elemental item reduced to 2 (from 3).[/p][p]* **Executioner's Decree**: Critical Damage bonus when enemy is in Defense Break increased to 50% (from 30%).[/p][p][/p][p]**Item Stat Adjustments**[/p][p][/p][p]* **Common Item: Iron Helm**: "Armor Enhancement" stacks granted at combat start reduced to 5 (from 8).[/p][p]* **Epic Item: Crimson Iron Gauntlets**: "Cooldown Slow" stacks applied to enemy per linked item reduced to 1 (from 2).[/p][p]* **Legendary Item: Impact Shield**: Toughness Damage bonus per linked Attack increased to 20% (from 14%).[/p][p]* **Legendary Item: Forge Master's Anvil**:[/p][p] * Linked Attack Damage bonus increased to 80% (from 60%).[/p][p] * **New Effect**: When the linked Attack hits, it ignores 30% of the enemy's Armor.[/p][p]* **Legendary Item: Banner of the Block Master**:[/p][p] * When Blocking, now grants 2 stacks each of "Armor Enhancement" and "Attack Damage Up" per linked item (previously only 1 stack of "Armor Enhancement").[/p][p] * **New Effect**: Increases Counter-Attack meter gain when Blocking by 15%.[/p][p]* **Legendary Item: Aegis of the Master**: Effect has been reworked.[/p][p] * At the start of combat: Gain 30 stacks of "Toughness Damage Reduction".[/p][p] * When you Block: For each linked piece of Armor, reduce the enemy's Toughness by 3 and gain 5 stacks of "Toughness Damage Reduction".[/p][p][/p][p]**Character & Attack Balance Changes**[/p][p][/p][p]**Wujiang**[/p][p]* **Lantern's Lift**: Damage increased to 55 (from 50). Toughness Damage increased to 44 (from 40).[/p][p]* **Stone Splitter**: Damage increased to 80 (from 76).[/p][p][/p][p]**Ronin**[/p][p]* **Dual-Slash**: Damage reduced to 28/49 (from 29/52).[/p][p]* **Tri-Slash**: Damage reduced to 25/16/14 (from 27/18/15).[/p][p]* **Quad-Slash**: Damage reduced to 14/19/14/23 (from 15/20/15/24).[/p][p]* **Tsunami Quad-Strike**: Toughness Damage changed to 9/10/12/13 (from 8/9/10/12).[/p][p]* **Mind's Eye Slash**: Damage per hit increased to 26 (from 25).[/p][p][/p][p]**Plague Doctor**[/p][p]* **Whirling Kick Combo**: Damage per hit increased to 20/15/15 (from 19/14/14).[/p][p][/p][p]**Bug Fixes & Optimizations**[/p][p]* Fixed an incorrect configuration for the "Toughness Damage Reduction" buff effect.[/p][p]* Fixed an issue where the retreat effect from \[Orichalcum Armor] could interfere with Counter-Attack activation.[/p][p]* Fixed an issue where the Super Armor state of certain attacks could not be modified normally.[/p][p]* Fixed incorrect time display during Battle Replay.[/p][p]* Improved the quality of non-Chinese localized text.[/p][p]* Optimized sound effects for item interactions.[/p][p]* Optimized the animation performance for the Defense Break state.[/p]