[1.2.0 Update] The "Reforged" Version Has Arrived!
[p]Greetings, warriors![/p][p]Version 1.2.0 of Wretch: Divine Ascent is officially here. Alongside this massive update, we are excited to announce our participation in the Steam PvP Fest, running concurrently with the Steam Lunar New Year Sale.[/p][p]To show our appreciation for your support, the game will be at its all-time low price for the next two weeks—there is no better time to jump in![/p][p]This update is far more than just a routine balance patch; it is a complete "rebirth" from the inside out. The development team has fully overhauled the UI experience, inventory logic, and combat pacing.[/p][p]Let's take a closer look:[/p][h2]Version Highlights[/h2][p]UI refresh to enhance content readability[/p][p]Numerous item effects adjusted and reworked[/p][p]Reduced non-fusion items sold directly in the shop, increased fusion items[/p][h2]Update Details[/h2][h3]New Features[/h3][p]UI Interface:[/p][p]Adjusted the layout of the shop interface[/p][p]Redesigned item descriptions[/p][p]Added graphical display for character data[/p][h3]Optimizations & Adjustments[/h3][p]Backpack Space Expansion:[/p][p]Backpack space increased from 79 (63 slots) to 99 (81 slots)[/p][p]Move Balance Adjustments:[/p][p]High-tier Skills for all characters are now obtained through Skill fusion[/p][p]Adjusted the values of related Skills[/p][p]Combat Balance Adjustments:[/p][p]Significantly reduced hit stun duration (1.75s -> 0.25s)[/p][p]Item Balance Adjustments:[/p][p]100+ item effects have been adjusted or reworked.[/p][p]Significantly increased the number of fusion items (33->62) and reduced the number of directly sold items (170->140).[/p]