Version 1.2.6
[p]I. Item Balance Adjustments[/p][p]Mythic Items
【Bronze Beast】:When using Unstoppable skills, gain 40 → 80 Armor Amplification. These armor bonuses are removed when the skill ends
【Soul of the Blacksmith】Effect Rework:
• For each Weapon equipped, increase all Skill Damage by 10%
• For each Armor equipped, increase Armor and Poise Armor by 10
【Resonance】:
• Charge Speed increased by 10% → 15%
• When linking items with Fire, Ice, or Lightning tags, Elemental Anomaly Buildup increased by 10% → 15%[/p][p]Legendary Items
【Falling Meteor】:Charge Speed increased by 10% → 8%
【Sacrificial Bones】:
• When you are at low health, enemies gain 20 → 12 Bleed
• When enemies are at low health, enemies gain 20 → 24 Bleed
【Scale aegis】:
• When you are at low health, linked skills deal 35% → 40% increased Skill Damage
• When you are at low health, linked skills deal 35% → 40% increased Poise Break
【Banner of Block Master】:
• Parry Value efficiency increased by 15% → 10%
• When you block, gain 2 → 1 x (number of linked items) Armor Amplification
• When you block, gain 2 → 1 x (number of linked items) Damage Amplification[/p][p]Epic Items
【Master's tabi】:
• For every 50 Stamina you currently have, gain 5 → 3 x (number of linked items) Damage Amplification
• For every 50 Stamina you currently have, gain 5 → 3 x (number of linked items) Charge Speed Increase[/p][p]Rare Items
【Flame of Desperation】:
• Inflicts 25% → 30% base skill damage as Fire Anomaly
• When you are at low health, all skills deal 25% → 30% increased Skill Damage
【Protection Potion】:
• After 5 seconds, gain 8 → 10 Armor Amplification and 8 → 10 Poise Armor Amplification
【Berserker‘s Boots】:
• When you are at low health, gain 4 → 5 x (number of linked items) Damage Amplification
• When you are at low health, gain 4 → 5 x (number of linked items) Charge Speed Increase
• When you are at low health, gain 4% → 5% x (number of linked items) Critical Rate
【Spike Gloves】:At the start of combat, enemies gain 3 → 4 stacks of Bleed[/p][hr][/hr][p]II. Bug Fixes
• Fixed an issue where the数值 adjustments for 【Transmutation Armor】 from the previous update were not implemented
• Fixed an issue where game music was not playing correctly[/p]
【Bronze Beast】:When using Unstoppable skills, gain 40 → 80 Armor Amplification. These armor bonuses are removed when the skill ends
【Soul of the Blacksmith】Effect Rework:
• For each Weapon equipped, increase all Skill Damage by 10%
• For each Armor equipped, increase Armor and Poise Armor by 10
【Resonance】:
• Charge Speed increased by 10% → 15%
• When linking items with Fire, Ice, or Lightning tags, Elemental Anomaly Buildup increased by 10% → 15%[/p][p]Legendary Items
【Falling Meteor】:Charge Speed increased by 10% → 8%
【Sacrificial Bones】:
• When you are at low health, enemies gain 20 → 12 Bleed
• When enemies are at low health, enemies gain 20 → 24 Bleed
【Scale aegis】:
• When you are at low health, linked skills deal 35% → 40% increased Skill Damage
• When you are at low health, linked skills deal 35% → 40% increased Poise Break
【Banner of Block Master】:
• Parry Value efficiency increased by 15% → 10%
• When you block, gain 2 → 1 x (number of linked items) Armor Amplification
• When you block, gain 2 → 1 x (number of linked items) Damage Amplification[/p][p]Epic Items
【Master's tabi】:
• For every 50 Stamina you currently have, gain 5 → 3 x (number of linked items) Damage Amplification
• For every 50 Stamina you currently have, gain 5 → 3 x (number of linked items) Charge Speed Increase[/p][p]Rare Items
【Flame of Desperation】:
• Inflicts 25% → 30% base skill damage as Fire Anomaly
• When you are at low health, all skills deal 25% → 30% increased Skill Damage
【Protection Potion】:
• After 5 seconds, gain 8 → 10 Armor Amplification and 8 → 10 Poise Armor Amplification
【Berserker‘s Boots】:
• When you are at low health, gain 4 → 5 x (number of linked items) Damage Amplification
• When you are at low health, gain 4 → 5 x (number of linked items) Charge Speed Increase
• When you are at low health, gain 4% → 5% x (number of linked items) Critical Rate
【Spike Gloves】:At the start of combat, enemies gain 3 → 4 stacks of Bleed[/p][hr][/hr][p]II. Bug Fixes
• Fixed an issue where the数值 adjustments for 【Transmutation Armor】 from the previous update were not implemented
• Fixed an issue where game music was not playing correctly[/p]