Pebble Knights Demo Patch Notes - Update 0.35.5
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[/p][p]Hello, Pebble Knights![/p][p][/p][p]Before the upcoming Early Access launch, we're rolling out a few updates to make the demo even more enjoyable.[/p][p]Check out the details below![/p][p][/p][p]New Features & Improvements[/p][p][/p]
New Features and Improvements
[p][/p][h2]Leaderboard System Added[/h2]- [p]A new system to see who defeats the boss the fastest.[/p]
- [p]Added a leaderboard that records how quickly you complete all 15 waves.[/p]
- [p]A timer is now visible in the top-right UI and on the clear screen.[/p]
- [p]Solo difficulty has been increased to ensure fair competition.[/p]
- [p]Visual and audio effects have been significantly upgraded to boost immersion during boss fights.[/p]
- [p]Added spawn and defeat animations for each boss.[/p]
- [p]Improved overall boss-related sound effects.[/p]
- [p]Steam-related notifications have been enhanced.[/p]
- [p] If you're not logged into Steam or the game is missing from your library, a pop-up notification will now appear with a direct link to the Steam store page.[/p]
Balance Changes
[h2]King Balance Update[/h2]- [p]Several King Traits have been reworked to be more intuitive and fun.[/p]
- [p]‘Polishing’ → ‘King’s Blessing’: Knights thrown by the King now wear a stylish cape and become stronger.[/p]
- [p]‘Salvation’ buffed: The King now heals the ally he is carrying more quickly than before.[/p]
- [p]King stats adjusted[/p]
- [p]Reduced a portion of the bonus HP granted to the King.[/p]
Bug Fixes
- [p]Fixed an issue where client (party) players would occasionally be launched upward off the screen when entering a room.[/p]
- [p]Fixed a rare issue where the game could stop progressing after defeating a boss.[/p]
- [p]Fixed a bug where characters could grow abnormally large when using 'Shrinking Curse' and 'Gigantify' traits at the same time.[/p]
- [p]Fixed an issue where no items would appear in certain situations.[/p]