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Pebble Knights Demo Patch Notes - Update 0.35.10

[p][/p][p][/p][p]Hello, Pebble Knights![/p][p][/p][p]In this update, the Christmas event has come to an end, and the Pebble world has returned to its original state.[/p][p]We’ve also made balance adjustments and bug fixes based on valuable feedback from the Steam Community and Discord.[/p][p]Special thanks to papyrusOvO and substitute·beat from the Steam Community, and gesssl from Discord for their helpful feedback and reports.[/p][p][/p][p]Please find the details below.
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Christmas Event Ended
  • [p]The Christmas theme has ended, and maps and objects have been restored to their original appearance.[/p]
    • [p] Note: The new weapon “Chainsaw” added during the event has not been removed and will remain obtainable going forward.[/p][p][/p]
Game Balance Adjustments
[h2]Kick Trait Buff[/h2]
  • [p] Based on feedback from Steam Community users papyrusOvO and substitute·beat.[/p]
  • [p]The attack power of kick-related traits has been increased. (Attack Power: 15 → 20)[/p]
    • [p]You should now feel the stronger impact of kick traits. Thank you for the great feedback! [/p]
Bug Fixes
  • [p]Fixed an issue where room creation could occasionally result in infinite loading.[/p]
  • [p]Fixed a bug where the “Magazine” trait effect was applied higher than the intended value (1.5x).[/p]
    • [p]Thanks to gesssl on Discord, we were able to identify and fix this issue quickly. Much appreciated![/p]
[p][/p][p]We’ll continue working hard to make Pebble Knights even more fun.[/p][p]Thank you for your continued support and feedback![/p][p]– The Pebble Knights Team[/p][p][/p][h2]For more news and discussions, join us on Discord. [/h2][p][/p][p]https://discord.gg/jdbnJt9vpy[/p][p][/p][p][/p][p][/p][p] [/p][p][/p]