Pebble Knights Demo Patch Notes - Update 0.38.0
[p]
[/p][p]Hello, Pebble Knights![/p][p][/p][p]Early Access is just around the corner![/p][p][/p][p]To thank all the knights who sincerely enjoyed the demo and supported us along the way, we’ve prepared a major update that brings a deeper and richer adventure.[/p][p][/p][h3]\[v0.38.0 Highlights][/h3]
- [p]Major Content Additions: 14 new Traits, 21 new Badges, new weapons, and a full rework of Angel/Devil Rooms.[/p]
- [p]Combat Improvements: Extreme Critical system added and boss battles rebalanced.[/p]
- [p]Community Feedback Implemented: Improved AI (Bots) and a rework of Kick Traits[/p]
- [p]Leaderboard Reset: Demo leaderboard reset following the major balance update[/p]
Major Changes
[p][/p][h2]Trait System Update[/h2]- [p]New Traits & Evolution System[/p]
- [p]14 new Traits added, enabling more diverse build combinations.[/p]
- [p]Collect three of the same Trait to evolve it instantly.[/p]
- [p] Kick Trait Balance Adjustments[/p]
- [p]Kick-related Traits have been rebalanced to support a distinct Kick build playstyle.[/p]
- [p] “Find a Loyalist” Balance Adjustment[/p]
- [p] The cost now increases progressively, adding more strategic resource management. (Cost resets daily.)[/p]
- [p]New Badges[/p]
- [p] You can now choose individual weapons directly during Kingdom upgrades instead of selecting from a weapon category.[/p]
- [p] 21 new Badges have been added, expanding team-building strategies.[/p]
- [p]Weapon System Update[/p]
- [p]Weapon tiers expanded to 7 levels, making progression more noticeable.[/p]
- [p]3 new weapons added to expand combat options.[/p]
- [p] Extreme Critical System[/p]
- [p]Critical damage changed from fixed 130% → 130%–200% variable.[/p]
- [p]When enemies are Groggy or Stunned, Extreme Critical can deal up to 1000% damage. [/p]
- [p]Boss Battle Improvements & Audio/Visual Updates[/p]
- [p]Boss patterns and difficulty adjusted to increase combat tension.[/p]
- [p]Overall balance improved for smoother gameplay.[/p]
- [p]Boss HP bar visuals updated and boss battle music replaced.[/p]
- [p]Reward & Risk System Update[/p]
- [p]Angel buffs and Devil debuffs have been fully reworked.[/p]
- [p]13 effects each have been newly added or improved.[/p]
- [p] New Devil Room Content[/p]
- [p]Added a roulette system and powerful Devil-exclusive weapons.[/p]
- [p]Leaderboard Reset[/p]
- [p]The leaderboard has been reset following the major update and balance changes.[/p]
- [p]It will reset once more at Early Access launch.[/p]
- [p]Previous speedrun records remain available on our official Discord.[/p]
- [p] AI (Bot) Improvements[/p]
- [p]AI player behavior significantly improved for better solo play.[/p]
- [p]UI & System Updates[/p]
- [p]Merchants, Giant Grass, and Fungus Graves can now be pinged.[/p]
- [p]The battle results UI has been fully reworked.[/p]
- [p]New sounds have been added to enhance the game atmosphere.[/p]
- [p] ???[/p]
- [p]Reports keep coming in about suspicious brown lumps(?) with a rather unpleasant smell being discovered all across the Pebble Kingdom lately.[/p]
- [p]Knights, please watch your step carefully during your adventures![/p]