Update v0.9.25 - The One About Balance
[center]Commanders,
Your continued support keeps Metal Thunder soaring![/center]
[center]Thank you for your dedication to the battlefield.[/center]
[h2]Quality of Life Improvements[/h2]
[h2]Balancing Changes[/h2]
[h3]Weapon Damage Adjustments: [/h3]
[h2]Fixes[/h2]
[center]Stay sharp, keep the cannons hot, and keep the skies under control.[/center]
[center]See you in the skies! ⚡[/center]
Your continued support keeps Metal Thunder soaring![/center]
[center]Thank you for your dedication to the battlefield.[/center]
[h2]Quality of Life Improvements[/h2]
- Added an Invert Vertical option for camera controls.
- AI is now more responsive to orders, with improved pathfinding quality.
- Enhanced visibility for indicators, making them easier to spot in combat.
- Added indicators for available updates for each weapon
[h2]Balancing Changes[/h2]
- Damage Fall-Off System Implemented – Direct hits are now more rewarding.
- Increased Kill Rewards – XP and currency rewards for kills have been boosted by 1.33x.
- Sortie Count Upgrade Buff – No longer consumes additional ammo for single-shot weapons (30mm, 45mm, 102mm, etc.). More upgrade options will be added later.
[h3]Weapon Damage Adjustments: [/h3]
- 105mm – Damage increased by 3x.
- 45mm – Damage increased by 3x.
- Hellfire Missile – Speed increased by 1.5x, Damage increased by 1.5x.
- Maverick Missile – Speed increased by 1.5x.
- JDAM Bomb – Speed increased by 2x.
[h2]Fixes[/h2]
- UI is now properly responsive on widescreen aspect ratios (e.g., 3440x1440).
- Prestige progression fix – Now correctly triggers at 40 total upgrades (previously, Level 1 was not counted).
[center]Stay sharp, keep the cannons hot, and keep the skies under control.[/center]
[center]See you in the skies! ⚡[/center]