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New Build .520

[p]New Build 0.520 [/p][h3]Save is now enabled in sandbox game mode,[/h3][h3]Freecam is now enabled in sandbox game mode,[/h3][h3]DEV TOOLS now exposed in all game modes,[/h3][p]Now that the demo is out for Next Fest, the focus is shifing to Early Access release. That means some changes and features will start showing up in the demo as things move foward. For DEV TOOLS press F8 to toggle on/off. These are a bunch of cheats and tools we use to make trailers and test the game to save time. You can now wreak havoc with them in your own game. p.s. don't spawn the Ogre, you will die - challenge offered! Release Notes [/p]
  • [p]Save and load is now enabled for sandbox - NOTE there are limitations as the save feature is not complete for sandbox games yet. Quest and tutorial progress is not saved. Jobs in progress are not saved, only job assignments. Felled trees are not saved, they respawn. Building progress and construction progress is saved. Save features include:[/p]
    • [p]Load and continue sandbox games from the main menu,[/p]
    • [p]Save and Quicksave from the in-game menu,[/p]
    • [p]Quicksave while in a gameplay scene (F7),[/p]
    • [p]Autosave is enabled for sandbox, enable/disable in game settings, defaults to every 15 minutes,[/p]
    [p],[/p]
  • [p]The player skill for enabling freecam is now enabled. This is something that new characters will eventually need to unlock in sandbox games, but for now in the demo it is unlocked by default. Press F3 to toggle this feature.,[/p]
  • [p]Increase normal camera zoom max distance from 3.5 to 5 and zoom speed from 75 to 100. This is another player skill that is set to an advanced level for the demo.,[/p]
  • [p]Fix "Report Bug" and "Store Page" links in in-game menu that was pointing to the prologue page forums, now points to the main game page[/p]