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  3. New Demo Build 0.558

New Demo Build 0.558

  1. [p] Demo Build 0.558 You can now save tutorial progress![/p]
    • [p]Change order of default action stages on prison cage door (16002) to move Lock to secondary,[/p]
    • [p]Fix issues with some adventure triggers causing collision, move all to triggers layer,[/p]
    • [p]Fix game unit auto-config setting up incorrect parent links for things like doors, causing incorrect targeting results,[/p]
    • [p]Fix targeting prisoners not allowing dialogue,[/p]
    • [p]Fix game unit GUID settings for dialogue conditions which could break prisoner dialogue,[/p]
    • [p]Fix action stage menu not showing in adventure scenes,[/p]
    • [p]Fix incorrect community for prison cage in missing crewman adventure,[/p]
    • [p]Fix hand carry offset position for key ring (4004),[/p]
    • [p]Fix prisoner assignment on adventure start,[/p]
    • [p]Disable autosaves by default until they can be optimized, use manual save or quicksave (F7),[/p]
    • [p]Fix followers to not break behaviour when they can't find a weapon,[/p]
    • [p]Fix allied combat behaviour to not break when they can't find a weapon, they can fight unarmed,[/p]
    • [p]Fix scene issues with missing crewman adventure, some missing ground colliders, add a few more torchers leading to boss cave,[/p]
    • [p]Fix several weapons with incorrect internal links preventing NPCs from recognizing them for pickup,[/p]
    • [p]Fix DEV UI scrollview height,[/p]
    • [p]Fix follower combat max view distance checks,[/p]
    • [p]Remove random encounter adventure for now,[/p]
    • [p]Fix quest adventure issues preventing adventure from being completed,[/p]
    • [p]Fix followers not loading in adventure UIs correctly,[/p]
    • [p]Reset follower behaviours when teleporting so they aren't stuck chasing a target location they should no longer reach,[/p]
    • [p]Add ability to save quest progress data,[/p]
    • [p]Finish quest progress save/load,[/p]
    • [p]Advance wiring up first adventure completion,[/p]
    • [p]Add optimization warning to Autosave game setting,[/p]
    • [p]Add new dialogue condition QuestIsStarted,[/p]
    • [p]First adventure can now be completed,[/p]
    • [p]Fix NPC task to find comfort sources to allow ally sources,[/p]
    [p][/p]
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