HOTFIX! v0.575
[h3]We've heard your feedback. I'm committed to continuing to improve the game.[/h3][p][/p][p]This hotfix is for resolving savegame lockup and tutorial blueprints not showing up. This includes a data migration of savedata.[/p][p]It also includes some improvements for felling trees but that is still being worked on.[/p][p][/p][p]Changes:[/p]
- [p]Change savegame folder location from MyDocuments to AppData (old saves can be copied for those that want to preserve them). NOTE autosave is still off by default but it can enabled in game settings.[/p]
- [p]Add in-game savedata migration tool and warnings to copy save data from 0.569 games to the new save location[/p]
- [p]Speed up basic handcrafting by removing some fixed delays[/p]
- [p]Fix encounters not handling the party wipe condition properly[/p]
- [p]Fix enemy patrols points that don't have defined action data, will simply return with no action taken, fixes enemies getting stuck at first patrol point[/p]
- [p]Remove locked placeholder blueprint house (50004)[/p]
- [p]Change EA/Demo notes splash screen to only show by default in DEMO builds[/p]
- [p]Several changes related to felling trees and the related NPC tasks, should help trees to fall more consistently[/p]
- [p]Fix error blocking savegames from loading related to quest objectives in progress[/p]