Dungeons & Kingdoms Dev Update - New Beta Version 0.403
Beta Release Notes 0.403

(0.403)
- Fix read/write on model for 20057 Large Merchant Ship
- Fix shader problem on 20218 Windmill and 20234 Lumbermill that caused model clipping under water surface
- Add “ship” and “docks” tags to ship props: 20057, 20058, 20059, 20060
- Fix placement collision rules to properly snap to water surface for ship props: 20057, 20058, 20059, 20060
- No longer forces showing cursor when you begin build piece placement (from hotbar or other)
- Fix build piece 7000 WoodLogRoofA_MiddleDoubleSideChimney6x5x3 not being placeable (renderers were disabled)
- Add tool for build piece tag replacement
- Change build piece tags
- “seige” to “siege”, affects build pieces 20054, 20055
- “small sone block” to “small stone block”, affects build pieces 3103, 3106
- Fix minor typos in UI
- Fix character name input during new game creation, limited to 40 characters, Name-based characters only, and nameplate now autosizes
- Build piece popup now shows tags as a list up to 3 lines, adjust other text fields to fit
- Build piece popup now shows the pieceID first in parentheses instead of on a separate line after the description
- Fix stone wall and floor build pieces that were missing a resource definition for flat shaped stone (5009)
- Add error handling around build plan resource tracking
- Bypass resource tracking for Creative Mode when working with Build Plans
- Fix error when setting camera default position when loading from save game
- Add new settings to hide certain build pieces from Creative mode, eg. Storage containers meant for Sandbox mode only
- Fix ability to delete build pieces 1535, 1536 Fortification Gates
- Fix build manager to allow detecting interactable build pieces for delete
- Fix doors and gates not opening/closing on player interaction
- Fix blueprint UI not clearing blueprint temp object when clicking cancel button
(0.4.01)
- Fix issue with audio breaking when starting adventures
- No resolve cost in Creative mode
- Add ability to lock down build into Creative Mode only
- Fix errors for horses that had health component but was missing other controllers
- Fix snow feature for Creative mode
- Fix time, weather, and quality drop downs in builder UI
- Disable special save manager flag for build pieces
- Update build pieces tools to control more global flag setting for things like require snapping, default rotation etc
- Set all build pieces to allow placement anywhere, and allow an alternate rotation
- Set default footstep audio fallback
- Fix 53 build pieces having the same default rotation as alternate rotation
- Remove broken water feature on build piece 30512 Castle Stone Pool
- Unity license changes and upgrades in progress, build shows Unity splash for now