1. Dungeons & Kingdoms
  2. News
  3. Hear ye, hear ye! Dungeons & Kingdoms Dev Update - New Beta Version 0.370

Hear ye, hear ye! Dungeons & Kingdoms Dev Update - New Beta Version 0.370

Kinfolk!

On this, the fourth day of the ninth month of the two thousandth and twenty fourth year of our lord and savior , we present to you:

Dungeons & Kingdoms Dev Update - New Beta Version 0.370




[h2]Changelog[/h2]
  • Add Hints system to quests/tutorials
  • Add hooks to support new hints system
  • Refactor global UI states to maintain settings across various open/close states
  • Fix announcements not hiding game message when playing other types of announcements
  • Allow announcements to be cut short instead of waiting for them to finish when new announcements are in queue
  • Fix journal button not working from player menu
  • Fix start tutorial quest step "Handcraft Stone Axe Head" from being satisfied by simple axe handle
  • Add pre-configured combat party "Veborg's Journey" to Sandbox game selections
  • Add "Dungeon 03" back o Adventurer mode for combat testing
  • Add default combos for starter weaponsets
  • Fix missing owner components for body part weapons (hands/feet)
  • Wire up weapon swing audio for body part attacks
  • Fix combat hit collider on 1035 2nd Stone Wood Axe
  • Showing player context menu now closes journal
  • Cursor state now maintained after closing player context menu
  • Community manager returns default of enemy as relation if it can't find one
  • Community manager returns max relation if target from the same community
  • Move handling of player menu buttons to player menu button components away from gameplay manager
  • Change "Missions" to "Adventures" for player menu button
  • Change button highlight color for player menu buttons
  • Allow player menu to show on top of other game UI
  • Move journal help page content to editor field
  • Add more content to journal help page
  • Agents now include the required quantity of missing items when barking "I need X item"
  • Fix help page links not working (click any ? button)
  • Dialogue window now places new entries at the bottom
  • Fix alignment issues with Builder Controls Help UI panel (top left)
  • Turn on Builder Controls Help UI panel (top left) by default
  • Add more loose stones near spawn area for Sandbox mode
  • Track all game message types
  • Add "don't show again" button to game messages
  • Fix quests not showing as completed on quest list and quest details pages in journal
  • Fix end of tutorial dialogue sequence
  • Fix quest dialogue from being available after quest completed
  • Add error handling for weapon hits on invalid objects
  • Add new quest objective condition for when crafting an item is finished
  • Change tutorial objective to satisfy handcraft stage using new "is finished" condition instead of when crafting started
  • Prevent movement and combat when cursor is showing
  • Adjust enemy patrol points in "Bandit Camp" adventure
  • Fix enemy boss starting equipment for city builder map and Dungeon 03
  • Add missing call for knocked down audio
  • Wire up enemy "hurt-intense" audio
  • Fix crafting session manager to track crafted item on finish
  • Fix community manager/relations setup in Dungeon 03




For the Kingdom!