Hear ye, hear ye! Dungeons & Kingdoms Dev Update - New Beta Version 0.370
Kinfolk!
On this, the fourth day of the ninth month of the two thousandth and twenty fourth year of our lord and savior , we present to you:

[h2]Changelog[/h2]

For the Kingdom!
On this, the fourth day of the ninth month of the two thousandth and twenty fourth year of our lord and savior , we present to you:
Dungeons & Kingdoms Dev Update - New Beta Version 0.370

[h2]Changelog[/h2]
- Add Hints system to quests/tutorials
- Add hooks to support new hints system
- Refactor global UI states to maintain settings across various open/close states
- Fix announcements not hiding game message when playing other types of announcements
- Allow announcements to be cut short instead of waiting for them to finish when new announcements are in queue
- Fix journal button not working from player menu
- Fix start tutorial quest step "Handcraft Stone Axe Head" from being satisfied by simple axe handle
- Add pre-configured combat party "Veborg's Journey" to Sandbox game selections
- Add "Dungeon 03" back o Adventurer mode for combat testing
- Add default combos for starter weaponsets
- Fix missing owner components for body part weapons (hands/feet)
- Wire up weapon swing audio for body part attacks
- Fix combat hit collider on 1035 2nd Stone Wood Axe
- Showing player context menu now closes journal
- Cursor state now maintained after closing player context menu
- Community manager returns default of enemy as relation if it can't find one
- Community manager returns max relation if target from the same community
- Move handling of player menu buttons to player menu button components away from gameplay manager
- Change "Missions" to "Adventures" for player menu button
- Change button highlight color for player menu buttons
- Allow player menu to show on top of other game UI
- Move journal help page content to editor field
- Add more content to journal help page
- Agents now include the required quantity of missing items when barking "I need X item"
- Fix help page links not working (click any ? button)
- Dialogue window now places new entries at the bottom
- Fix alignment issues with Builder Controls Help UI panel (top left)
- Turn on Builder Controls Help UI panel (top left) by default
- Add more loose stones near spawn area for Sandbox mode
- Track all game message types
- Add "don't show again" button to game messages
- Fix quests not showing as completed on quest list and quest details pages in journal
- Fix end of tutorial dialogue sequence
- Fix quest dialogue from being available after quest completed
- Add error handling for weapon hits on invalid objects
- Add new quest objective condition for when crafting an item is finished
- Change tutorial objective to satisfy handcraft stage using new "is finished" condition instead of when crafting started
- Prevent movement and combat when cursor is showing
- Adjust enemy patrol points in "Bandit Camp" adventure
- Fix enemy boss starting equipment for city builder map and Dungeon 03
- Add missing call for knocked down audio
- Wire up enemy "hurt-intense" audio
- Fix crafting session manager to track crafted item on finish
- Fix community manager/relations setup in Dungeon 03

For the Kingdom!