2 Days Post-Launch. 0.902 Has Arrived!
[h3]First and Foremost.[/h3][p]I want to thank everyone that has came out and supported the release of the game.
The suggestions and feedback received has been tremendously appreciated![/p][p][/p][h3]Onwards:[/h3][p]This update tackled some issues the Limit Break was happening (thank you for reporting these issues guys![/p][p]Also some new features and needed changes have been added in including:[/p]
The suggestions and feedback received has been tremendously appreciated![/p][p][/p][h3]Onwards:[/h3][p]This update tackled some issues the Limit Break was happening (thank you for reporting these issues guys![/p][p]Also some new features and needed changes have been added in including:[/p]
- [p]Enemy skills have been added into the battler info (will improve more on this as well)[/p]
- [p]A few visual glitches like subclass menu showing behind main menu has been fixed.[/p]
- [p]Map sorting by difficulty is fixed.[/p]
- [p]Searching keywords is no long case sensitive[/p]
- [p]Rewards are displayed on shipment icons (will improve more on this as well)[/p]
- [p]Fixed a couple achievements proccing in the wrong spot (Goblin King, Trolls)[/p]
- [p]Defeating the correct level in tower now applies the reward.[/p]
- [p]Misc... Is now an item category in the inventory menu[/p]
- [p]Ability to view Threat levels at a glance. (this is shown by a red glow around the current Enmity target followed by anyone close to their Enmity.[/p]
- [p]TP Numbers on bars for Allies.[/p]
- [p]Refined Masteries for Elemental damage and healing as they were slightly off.[/p]
- [p]Stapleton[/p]