Patch 0.908 is Live!
Patch 0.908 is here!
[h3]This is mainly a Balancing Patch![/h3][p]With it comes many fixes, balancing, and some new content to clear the way for 0.910![/p][p][/p][h2]Here are the highlights![/h2][h2]Fixes:[/h2]- [p]Fixed a crazy infinite combo where you cause some monsters with counter to kill themselves by applying confusion on them.[/p]
- [p]Some Boss tracks were not obtainable[/p]
- [p]Tooltips for skills were not properly reflecting Masteries affect to the damage or healing.[/p]
- [p]Mages Elemental Combo was misbehaving.[/p]
- [p]Reworked Status Effect - Phasing: Now it prevents all damage & healing dealt or taken. Can only be found on the Mystic or legacy characters.[/p]
- [p]Passive - Scout: Lowers the Avoidance and Guard of all enemies by 15%. (was 50%), but now it lowers all enemies and for all allies. (these passives now stack)[/p]
- [p]Passive - Psychic: Lowers all Masteries of all enemies by 10%. (was 25%), but now it lowers all enemies and for all allies. (these passives now stack)[/p]
- [p]Unique Equipment - Grimoire of Bursting: Reduce the potency of Status Bursts by 50%. Does not remove status effects when a Burst triggers. Increases Specialty by 10% per Burst triggered each battle.[/p]
- [p]Unique Equipment now stack.[/p]
- [p]Mystic cache animation can now be skipped by pressing left or right click![/p]
- [p]Character unlocks are now global and will carry over to new and old saves.[/p]
- [p]Lady Luck ring potency is reduced depending on how many hits a skill has.[/p]
- [p]Tower Level is now limited to 700 and those already higher will be lowered to 700. This is to make way for the next Tower season coming in version 0.920![/p]
- [p]Skills are browsable while in battle, allowing you to do research while Idling.[/p]
- [p]Added in more tooltip information for Damage over Time and Healing of Time effects.[/p]
- [p]Status Effect - Stealth: Temporarily reduces current Enmity by 100%. Increases chance to inflict Status Burst by 100%. Reduces Area of Effect damage taken by 50%. Removed when hit or after an ability is used.[/p]
- [p]Passive - Corpse Explosion: Deal 25% Max HP damage to all enemies when killed.[/p]
- [p]Passive - Ancient Power: Increases Primal mastery equal to this characters highest Elemental mastery.[/p]
- [p]Passive - Over Recovery: Over healing has a chance equal to % of Max HP healed past Full Life to give the target Reraise and one random buff.[/p]
- [p]You can now save Map presets. Up to 5 presets can be stored at one time.[/p]
- [p]Added map chest rewards for Shop, Inn, and Speed upgrades in mouseover and map details.[/p]
- [p]Shipments that are completed by your characters (not other resources)[/p]
- [p]The more powerful the character, the faster they will get the shipment done[/p]
- [p]The completion time will be tracked both online and offline[/p]
- [p]Getting EXP reduces the Shipment timers. Certain classes will receive a passive that increases how much EXP gets added into reducing Shipment timers.[/p]
- [p]Shipments will no longer take up space in your inventory[/p]
- [p]A new skill that governs how many resources you will get per shipment. This can be upgraded through maps or completing shipments.[/p]
- [p]Stapleton[/p]