The Trinket Trials Update is here!
[p]Hello everyone![/p][p][/p][p]We’re super thrilled to announce that The Trinket Trials update is now live, along with a featured Steam Daily Deal and a special 35% discount! 🥳[/p][p][/p][p][dynamiclink][/dynamiclink][/p]
[/p][h2]Content Update: The Trinket Trials[/h2][p]Step into the Trinket Trials, where your progress and mastery forge your arsenal.
[/p][h3]⚙️ System Rework[/h3][p]The entire Trinket system has been rebuilt from the ground up. Previously, players could pick 1 out of 3 randomly offered trinkets from a pool of about 15.
Now, you’ll be choosing between 80 unique trinkets, all tied to your personal progression.
[/p][h3]💎 Trinket Collection[/h3]
There are three distinct Trinket types:[/p]
Trinkets are unlocked through XP earned during runs, increased by:[/p]
Reach level 50 and play with all classes to unlock them all!
[/p][h3]🧠 Hidden Potential[/h3][p]Reached the maximum level already? It’s only the beginning! Choose multiple Trinkets and find the best combo or face the hardest challenges!
[/p][h3]🏆 Achievements[/h3][p]10 new achievements introduced to celebrate your milestones in the Trinket Trials.
[/p][h3]📖 Catch-up Mechanics[/h3][p]Already a veteran in the game? Start at an already advanced level to test Trinkets and get closer to the maximum level faster!
But wait - there's more!
[/p][h3]💠 9 New Boss Souls[/h3][p]Face new foes, unlock new powers — a full set of 9 fresh Boss Souls has been added to enrich late-game builds and mastery paths.
[/p][h3]🧪 Introducing: The Poison Blob[/h3][p]A deadly new ranged Troop joins the roster!
The Poison Blob siphons 🛡️ from adjacent allies and itself, converting the stolen defense into pure ⚔️ power.
A high-risk, high-reward damage dealer for creative, aggressive builds.
[/p][h3]🎵 Endless Music[/h3][p]Endless Mode now features its own dedicated music loop to set the tone for long runs.
[/p][h3]General[/h3]
V1.2.0c : What’s New Since V1.1.0c
[p][/p][h2]Content Update: The Trinket Trials[/h2][p]Step into the Trinket Trials, where your progress and mastery forge your arsenal.
[/p][h3]⚙️ System Rework[/h3][p]The entire Trinket system has been rebuilt from the ground up. Previously, players could pick 1 out of 3 randomly offered trinkets from a pool of about 15.
Now, you’ll be choosing between 80 unique trinkets, all tied to your personal progression.
- [p]80 total trinkets, from starting with a specific Blob to launching Battle Start effects twice![/p]
- [p] Lots of new effects, allowing wild builds! Be creative![/p]
- [p]No more random offers! Your build, your choice.
[/p]
There are three distinct Trinket types:[/p]
- [p]Power: Enhance gameplay with direct bonuses.[/p]
- [p] Challenge: Increase difficulty in exchange for higher XP multipliers.[/p]
- [p]Class: Special trinkets tied to each class.
[/p]
Trinkets are unlocked through XP earned during runs, increased by:[/p]
- [p] Battles won[/p]
- [p] Difficulty selected[/p]
- [p] Challenge Trinkets
[/p]
Reach level 50 and play with all classes to unlock them all!
[/p][h3]🏆 Achievements[/h3][p]10 new achievements introduced to celebrate your milestones in the Trinket Trials.
[/p][h3]📖 Catch-up Mechanics[/h3][p]Already a veteran in the game? Start at an already advanced level to test Trinkets and get closer to the maximum level faster!
But wait - there's more!
[/p][h3]💠 9 New Boss Souls[/h3][p]Face new foes, unlock new powers — a full set of 9 fresh Boss Souls has been added to enrich late-game builds and mastery paths.
[/p][h3]🧪 Introducing: The Poison Blob[/h3][p]A deadly new ranged Troop joins the roster!
The Poison Blob siphons 🛡️ from adjacent allies and itself, converting the stolen defense into pure ⚔️ power.
A high-risk, high-reward damage dealer for creative, aggressive builds.
[/p][h3]🎵 Endless Music[/h3][p]Endless Mode now features its own dedicated music loop to set the tone for long runs.
[/p][h3]General[/h3]
- [p] Improved the clarity of new Unlocked elements, specifying if it’s a Class, a Difficulty, a Mode, a Trinket or a Feature.[/p]
- [p] Added a tooltip to explain difficulties, showing the Tile cost, the maximum damage you can take in a normal battle, and the bonus XP you’ll receive
[/p]
- [p]Badge
- Cost reduced from 4 to 2
[/p] - [p]Pacifist
- Lose 10% ⚔️but gains 120% of it back as🛡️(up from -4 but gains 100%)
[/p] - [p]Glass Canon
- Lose 10% 🛡️but gains 120% of it back as⚔️(up from -4 but gains 100%)
[/p] - [p]Gambler
- If you’ve rolled 3 times this turn, get +3%/+3% (up from +2/+3)
[/p] - [p]Lone Wolf
- If Troop as no adjacent allies, +5%/+5% (up from +4/+4)
[/p] - [p]Copy
- Spawns a Phantom of the Troop with 25%🛡️and ⚔️ (up from 10%)
[/p] - [p]Valiant
- +2⚔️ or +3🛡️ for each adjacent Knighthood ally (up from +1⚔️ or +2 🛡️)
[/p] - [p]Chivalry
- On Merge: If Ally is a Knighthood, gains +2⚔️or +3🛡️(up from +1⚔️ or +1 🛡️)
[/p] - [p]Sniper
- Now gives +1% ⚔️ instead of +2⚔️[/p][p][/p]
- [p]Selfish and other negative effects should properly work with Infinity. Negative infinity buffs are now replaced with infinity buffs[/p]
- [p]Restricted Spells trinket doesn't stop Treasures from being properly used anymore[/p]
- [p]Experience filling sound is now properly stopped if continuing during the animation [/p]