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Development update #5

Hi, Alex 13 here, with a regular update describing the past sprint results.

Without further ado, here's the changelog:
  • Steam Cloud Saves implemented and set up
  • 4 new Shrine (store) Boons
  • New internal stat for mobs' spell effectiveness calculation
  • Fire Magic school fully implemented!
  • Chain tooltips, like in Age of Wonders 4
  • Crafting - WIP, to be finalized during the next sprint
  • Renamed the game from Project MML (working title) to Titans of the Past
  • 9 Personalities for characters added
  • Town buildings costs set up
  • Town buildings flavor texts and descriptions
  • Tavern quests: implemented, added resources and XP rewards. Item rewards to go in the next sprint
  • A few new spells VFX added
  • Significant progress on two new maps: Monastery and Swamp


Crafting

We decided to go the Last Epoch / Dwarven Realms route (both games are great, I recommend you play them!). You can add, replace, and upgrade Affixes on items, using limited and finite Crafting potential.

Fake screens below:




Current in-game prototype:




Thanks and see you in 2 weeks, as usual.
13, out.