PIONER - patch EA.0.0.3
[p]Alongside the holiday event, we’ve also rolled out a large number of fixes with EA Patch 0.0.3.[/p][p]
The second major update for PIONER is now live! This update introduces the holiday event — help Saint Frost bring the celebration to Wandering Pass.[/p][p]This update includes a wide range of fixes and improvements. Details are listed below.
New Content[/p][p]- Holiday event at Wandering Pass[/p][p]- New world event in the Rogue Wastelands[/p][p]- Treasure maps added[/p][p]- Shooting range added[/p][p]- New district added to Wandering Pass[/p][p]
General Fixes[/p][p]- Multiple fixes to object names and interactions[/p][p]- Improved enemy behavior in the prologue[/p][p]- Improved player navigation during the first visit to the Rogue Wastelands[/p][p]- Adjusted radioactive pool damage areas in the Bastion raid[/p][p]- Fixed access to hardcore versions of the Bastion and Havenari Manufactory raids[/p][p]- Added tutorials for in-game mail and skin terminal[/p][p]- Removed an invisible barrier blocking chest pickup after completing the Mind Trial in Midlands[/p][p]- Improved door logic between Bastion raid arenas to prevent players from getting stuck[/p][p]- Improved audio for world events[/p][p]- Restored missing subtitles in some dialogues in the Rogue Wastelands[/p][p]- Fixed an issue where the knight quartermaster granted crafted items instead of recipes[/p][p]- Fixed an exploit allowing repeated acquisition of servo plates via relogging[/p][p]- Improved navigation in Mind Trials in Midlands[/p][p]- Added fast travel points to all world event locations[/p][p]- Fixed an issue where killing the Father of Ravens did not count toward achievements[/p][p]- Fixed Russian and English localization text issues[/p][p]- Disabled experience gain from Havenari Manufactory raid bosses[/p][p]- Fixed missing equipped gear display[/p][p]- Global fixes to NPC bullet penetration through objects[/p][p]- Fixed facial animations on Medium and Low graphics settings[/p][p]- Fixed incorrect respawn points causing players to spawn underground[/p][p]- Added new teleport zones in the Rogue Wastelands, Mushroom Plain, and Midlands[/p][p]- Improved climbing mechanics in trials and quest zones across all maps[/p][p]- Fixed player getting stuck inside NPC groups at Wandering Pass[/p][p]- Fixed transition point from Mushroom Plain to Midlands[/p][p]- Fixed and partially disabled enemies attacking players in transition zones[/p][p]- Improved performance by disabling background operations[/p][p]- Disabled shadows on small objects to improve performance[/p][p]
Quest Fixes[/p][p]- Increased available ammunition in Raven Gorge during The Heart in the Desert[/p][p]- Moved the daily quest Invasion in the Rogue Wastelands away from the Bomber quest area[/p][p]- Fixed an issue that could block progression in Overbitten Business[/p][p]- Enemy kill XP in story missions moved to final quest rewards[/p][p]- Fixed incorrect quest assignment for Waiting for the Recipient[/p][p]- Fixed bypassing quest triggers in The Heart in the Desert[/p][p]- Fixed a softlock caused by using the “Stuck” button during “Take Korney’s Pistol”[/p][p]- Improved door behavior in Origins to prevent self-locking[/p][p]- Increased ammunition availability in Origins[/p][p]- Adjusted removal of excess quest items at the end of Jack of All Trades[/p][p]
Improved Quest Navigation[/p][p]- Raven’s Shadow[/p][p]- Man With a Backpack[/p][p]- Fair Deal[/p][p]- In Hot Pursuit[/p][p]- Jack of All Trades[/p][p]- Dark Ritual[/p][p]- Hunter and Prey[/p][p]- Troubled Guests[/p][p]- Second-rate Midas[/p][p]
Balance Fixes[/p][p]- Updated fishing balance in Midlands[/p][p]- Reduced sniper NPC damage in certain open-world locations[/p][p]- Temporarily weakened the USMG perk allowing critical damage stacking[/p][p]- Fixed recoil behavior for several SMGs[/p][p]- Fixed incorrect efficiency values for Mammoth Hunter[/p][p]- Fixed incorrect damage scaling during weapon upgrades[/p][p]- Adjusted durability loss rate for Hexagon-23[/p][p]- Reworked the Mosin Electric Rifle perk[/p][p]
Economic Fixes[/p][p]- Increased trial chest rewards[/p][p]- Disabled incorrect mob loot drops in raids[/p][p]- Adjusted prices for most weapons and armor[/p][p]- Updated mini-boss and world boss rewards[/p][p]- Added a small chance to obtain purple components in hardcore Havenari Manufactory[/p][p]- Updated trader inventories[/p][p]- Adjusted recipes for certain weapons[/p][p]- Removed incorrect items from expedition chest rewards[/p][p]- New PDA variants added to vendors[/p][p]
Visual & Audio Fixes[/p][p]- Multiple fixes to world event voiceovers across all maps[/p][p]- Improved audio for “Old Friend’s Lair”[/p][p]- Fixed animations for the Musket-Revolver[/p][p]- Improved Musket firing sound[/p][p]- Improved firing and reload sounds for Pipe Gun, Orc, and Fire Warrior[/p][p]- Improved dialogue animations for Artemy, Bayan, and Mstislav at Wandering Pass[/p][p]- Fixed Bayan’s appearance[/p][p]- Fixed incorrect weapon categorization at the workbench[/p][p]- Weapon bases can now stack up to 5[/p][p]- Fixed ADS weapon positioning for AR Topaz-M and Herz-81[/p][p]- Added paint removal option in the Vault[/p][p]- Improved vegetation visuals across all maps at different times of day[/p][p]- Fixed vegetation flickering[/p][p]- Fixed glowing bushes and grass in Murky Swamps and Midlands[/p][p]- Fixed overly dark areas and dungeons in Midlands[/p][p]- Reworked shadowing in Murky Swamps[/p][p]- Reduced vegetation noise in shadowed areas and during sunrise/sunset[/p][p]- Numerous visual fixes in Midlands, Mushroom Plain, Rogue Wastelands, Tradeburg, and Ark[/p][p]- Improved visuals of Initiative Vaults in Midlands[/p][p]- Improved night lighting in Cemnegorsk[/p][p]- Enhanced open-world detail in Midlands[/p][p]- Improved facial animations for several NPCs[/p][p]- Various visual fixes in the prologue[/p][p]
Gameplay Improvements[/p][p]- Improved server stability[/p][p]- Improved friend system[/p][p]- Added notification for global chat unavailability[/p][p]- Added inventory overflow visualization[/p][p]- Improved maintenance notifications[/p][p]- Fixed early access to hardcore raids[/p][p]- Fixed player synchronization issues[/p][p]- Fixed incorrect “OFFLINE” friend status display[/p][p]- Improved keybinding reassignment[/p][p]- Fixed team chat availability[/p][p]- Spanish localization fully completed[/p][p][/p]
The second major update for PIONER is now live! This update introduces the holiday event — help Saint Frost bring the celebration to Wandering Pass.[/p][p]This update includes a wide range of fixes and improvements. Details are listed below.
New Content[/p][p]- Holiday event at Wandering Pass[/p][p]- New world event in the Rogue Wastelands[/p][p]- Treasure maps added[/p][p]- Shooting range added[/p][p]- New district added to Wandering Pass[/p][p]
General Fixes[/p][p]- Multiple fixes to object names and interactions[/p][p]- Improved enemy behavior in the prologue[/p][p]- Improved player navigation during the first visit to the Rogue Wastelands[/p][p]- Adjusted radioactive pool damage areas in the Bastion raid[/p][p]- Fixed access to hardcore versions of the Bastion and Havenari Manufactory raids[/p][p]- Added tutorials for in-game mail and skin terminal[/p][p]- Removed an invisible barrier blocking chest pickup after completing the Mind Trial in Midlands[/p][p]- Improved door logic between Bastion raid arenas to prevent players from getting stuck[/p][p]- Improved audio for world events[/p][p]- Restored missing subtitles in some dialogues in the Rogue Wastelands[/p][p]- Fixed an issue where the knight quartermaster granted crafted items instead of recipes[/p][p]- Fixed an exploit allowing repeated acquisition of servo plates via relogging[/p][p]- Improved navigation in Mind Trials in Midlands[/p][p]- Added fast travel points to all world event locations[/p][p]- Fixed an issue where killing the Father of Ravens did not count toward achievements[/p][p]- Fixed Russian and English localization text issues[/p][p]- Disabled experience gain from Havenari Manufactory raid bosses[/p][p]- Fixed missing equipped gear display[/p][p]- Global fixes to NPC bullet penetration through objects[/p][p]- Fixed facial animations on Medium and Low graphics settings[/p][p]- Fixed incorrect respawn points causing players to spawn underground[/p][p]- Added new teleport zones in the Rogue Wastelands, Mushroom Plain, and Midlands[/p][p]- Improved climbing mechanics in trials and quest zones across all maps[/p][p]- Fixed player getting stuck inside NPC groups at Wandering Pass[/p][p]- Fixed transition point from Mushroom Plain to Midlands[/p][p]- Fixed and partially disabled enemies attacking players in transition zones[/p][p]- Improved performance by disabling background operations[/p][p]- Disabled shadows on small objects to improve performance[/p][p]
Quest Fixes[/p][p]- Increased available ammunition in Raven Gorge during The Heart in the Desert[/p][p]- Moved the daily quest Invasion in the Rogue Wastelands away from the Bomber quest area[/p][p]- Fixed an issue that could block progression in Overbitten Business[/p][p]- Enemy kill XP in story missions moved to final quest rewards[/p][p]- Fixed incorrect quest assignment for Waiting for the Recipient[/p][p]- Fixed bypassing quest triggers in The Heart in the Desert[/p][p]- Fixed a softlock caused by using the “Stuck” button during “Take Korney’s Pistol”[/p][p]- Improved door behavior in Origins to prevent self-locking[/p][p]- Increased ammunition availability in Origins[/p][p]- Adjusted removal of excess quest items at the end of Jack of All Trades[/p][p]
Improved Quest Navigation[/p][p]- Raven’s Shadow[/p][p]- Man With a Backpack[/p][p]- Fair Deal[/p][p]- In Hot Pursuit[/p][p]- Jack of All Trades[/p][p]- Dark Ritual[/p][p]- Hunter and Prey[/p][p]- Troubled Guests[/p][p]- Second-rate Midas[/p][p]
Balance Fixes[/p][p]- Updated fishing balance in Midlands[/p][p]- Reduced sniper NPC damage in certain open-world locations[/p][p]- Temporarily weakened the USMG perk allowing critical damage stacking[/p][p]- Fixed recoil behavior for several SMGs[/p][p]- Fixed incorrect efficiency values for Mammoth Hunter[/p][p]- Fixed incorrect damage scaling during weapon upgrades[/p][p]- Adjusted durability loss rate for Hexagon-23[/p][p]- Reworked the Mosin Electric Rifle perk[/p][p]
Economic Fixes[/p][p]- Increased trial chest rewards[/p][p]- Disabled incorrect mob loot drops in raids[/p][p]- Adjusted prices for most weapons and armor[/p][p]- Updated mini-boss and world boss rewards[/p][p]- Added a small chance to obtain purple components in hardcore Havenari Manufactory[/p][p]- Updated trader inventories[/p][p]- Adjusted recipes for certain weapons[/p][p]- Removed incorrect items from expedition chest rewards[/p][p]- New PDA variants added to vendors[/p][p]
Visual & Audio Fixes[/p][p]- Multiple fixes to world event voiceovers across all maps[/p][p]- Improved audio for “Old Friend’s Lair”[/p][p]- Fixed animations for the Musket-Revolver[/p][p]- Improved Musket firing sound[/p][p]- Improved firing and reload sounds for Pipe Gun, Orc, and Fire Warrior[/p][p]- Improved dialogue animations for Artemy, Bayan, and Mstislav at Wandering Pass[/p][p]- Fixed Bayan’s appearance[/p][p]- Fixed incorrect weapon categorization at the workbench[/p][p]- Weapon bases can now stack up to 5[/p][p]- Fixed ADS weapon positioning for AR Topaz-M and Herz-81[/p][p]- Added paint removal option in the Vault[/p][p]- Improved vegetation visuals across all maps at different times of day[/p][p]- Fixed vegetation flickering[/p][p]- Fixed glowing bushes and grass in Murky Swamps and Midlands[/p][p]- Fixed overly dark areas and dungeons in Midlands[/p][p]- Reworked shadowing in Murky Swamps[/p][p]- Reduced vegetation noise in shadowed areas and during sunrise/sunset[/p][p]- Numerous visual fixes in Midlands, Mushroom Plain, Rogue Wastelands, Tradeburg, and Ark[/p][p]- Improved visuals of Initiative Vaults in Midlands[/p][p]- Improved night lighting in Cemnegorsk[/p][p]- Enhanced open-world detail in Midlands[/p][p]- Improved facial animations for several NPCs[/p][p]- Various visual fixes in the prologue[/p][p]
Gameplay Improvements[/p][p]- Improved server stability[/p][p]- Improved friend system[/p][p]- Added notification for global chat unavailability[/p][p]- Added inventory overflow visualization[/p][p]- Improved maintenance notifications[/p][p]- Fixed early access to hardcore raids[/p][p]- Fixed player synchronization issues[/p][p]- Fixed incorrect “OFFLINE” friend status display[/p][p]- Improved keybinding reassignment[/p][p]- Fixed team chat availability[/p][p]- Spanish localization fully completed[/p][p][/p]