Game Update 0.16.717
General
- Added Camera FOV and Camera Follows Head (moves up and down as you stand/sit if checked/true) settings to the Graphics tab of the Settings window. With this build, the FOV is now set at the Unity default of 60 (it was 68 in the previous build). If you want to return Pantheon to its original FOV (what it was set to prior to the previous build), adjust the Camera FOV slider down to 50.
Bug Fixes
- Fixed an issue that was preventing acclimation glyphs from being looted off corpses.
- Fix for multiple deaths that could happen in certain situations.
- Fixed an issue where corpses could be resurrected multiple times if a zero percent resurrect was used. Corpses can now only be resurrected once, regardless of how much xp would be returned.
- Fixed an issue where some NPCs were seeing through feign death when they shouldn't have been.
- Fixed an issue where some NPCs wouldn't attack a monk even though their feign death had failed.
- Fixed an issue with ranger scouts where they were able to pass through doors and allow players to see through walls/doors.
- Ranger level 5 and 10 traits should now increase the appropriate attributes.
- The effect on the Chillstrike Longbow now behaves as advertised in its description.
- The quest “Bones That Should Not Stir” now correctly replaces an item instead of leaving it behind in player inventory.
- Schematics granted by crafting work orders should now be properly consumed when used to craft their items.
- Fixed the camera height when controlling ranger scouts.
NPCs
- Reduced NPC Hit Rating bonus to account for lower player avoidance
- Corrected Bloodsworn orc coin drop amount.
- Cinderfolk are now properly counted as Undead for the purposes of spells and abilities that target such creatures.
- Elawin Emberwillow has shed her magical disguise and stage name and revealed her true identity. Surprisingly, other residents of Availia and the Arcanery had already guessed at the truth. When asked about the change, Instructor Gnossa was reported to have snorted derisively and said, “It's about time. That illusion of hers was really quite annoying! No one actually has two left feet.”
World
- The missing paladin trainers assigned to the village of Kingswatch have finally managed to find their way into town. They told a tale of struggles with great beasts and bandits along their journey, but most of the townsfolk just assume that they got lost somewhere near the Port of Ru'lun.
- Some treasure chests in Wild's End have been adjusted to a more appropriate level for the NPCs found nearby.
- Most treasure chests in Wild's End will no longer despawn at dusk each game day.
- The chance for some rare NPCs to appear in the Smoldering Trenches and Ashbreather's Enclave has been increased.
- Mining, Woodcutting, Fiber, Food, and Alchemy gathering nodes have been activated for the Lakeshore region of Avendyr's Pass.
Items
- Removed No Trade flag from Pauldrons of Pyre and Ruin, increased armor slightly,
- Removed unintended click effect from the Band of Battle
- Fernfury armor should now look a little bit better when worn by dwarves.
- Percival Dunbridge in Kingswatch has remembered where he left his inventory of enchanter spells and now offers them for sale.
- Removed Warrior from the Gown of the Hearth and added Wizard to the class list
- Changed Pupil's Martial Brace type to Cloth from Heavy Plate (stats unchanged)
- Increased the damage of Glowing Wrought Iron Arrows and added fire damage on hit to them.
- The per-tier amount for crafted resist accessories has been reduced to +2 points from +3.
- Increased damage values on most active rare+ weapon drops from Hanggore, Knightwolf Knoll, Mad Run, the higher level ones from HC, and Gadai Fort. Ashbreather weapons were also increased accordingly.
- Updated most active rare+ armor items from Hanggore, Knightwolf Knoll, Mad Run, the higher level ones from HC, and Gadai Fort. (this does not include waist and back slot)
- Warchief Gallfang and Moon Witch Lysara have had one new Monk item added to their loot tables each. Shoulders on Lysara, legs on Gallfang.
- Cured Boarskin Boots have been improved and returned to Uzhead's loot table for now.
- Crystalline Plate Helm has been improved slightly and returned to the White Wyvern's loot table for now.
- Infernis Glyphs now drop rarely from NPCs in the Smoldering Trenches and the Ashbreather Enclave.
Classes
- Fixed an issue with some tank techniques causing their final damage calculation to be cut in half, abilities impacted listed below
- Channeling Ward buff now applies to entire line of undead DD
- Healing spark line scales with Wisdom, increased healing and scaling
- Divine Healing line scales with Wisdom, increased healing
- Greater and Superior Divine Healing mana costs fixed
- Call of the Dire fixed, duration reduced to 6 seconds
- Ready Blade, Haunted Slash and Runecarver damage and threat increased
- Arcane Tear line damage increased
- Lifetap line base damage increased
- Devour line threat increased significantly (ex. Rank 4 threat doubled – was missing additional scaling throughout ranks)
- Corrupt Blood line damage and threat increased
- Corrupt Blood V added to vendor at 41
- Verdanfire Seed mana cost reduced and tooltip fixed (was 5 mana + 20% of base mana, 5 base removed)
- Verdanfire Bolt stat scaling fixed
- Swarm stat scaling fixed
- Hirode's Flame line base healing increased (rank 1 mana cost increased by 2)
- Leafskin line duration increased to 60 minutes
- Regeneration line duration increased to 60 minutes
- Wolf Form increased to 60 minutes
- Thorns duration increased to 15 minutes
- Bug fix for Gale ignoring interrupt or silence immunity and working on melee abilities
- Recondite Mind is now available from Enchanter trainers.
- The spell scroll for Enrapture now teaches the correct spell when used.
- The spell scroll for Hypnotize now teaches the correct spell when used.
- All Animation spells now have a 25m range on cast
- Slime Illusion size decreased (no more giga slime)
- Resonating Strike now heals for 15% of your health, plus damage dealt
- Chi Spear base damage and scaling increased. Added new ranks of Chi Spear starting at level 12.
- Removed Chi cost of Chi Spear.
- Flurry damage and scaling reverted temporarily until the 20-40 skills are added. (*Flurry is intended to be similar total damage to the other techniques, shining when on hit procs are present)
- Wheel Kick and Elbow Strike proc damage increased
- Faithful Strike damage and scaling increased. Fixed the 50% bug and changed the way the ability works a bit. Now takes damage dealt (DEX mod) and adds healing (WIS mod) for the total healing amount.
- Condemning Blow damage and threat increased
- Disciplined Swing, Devout Strike, Flanking Blow and Righteous Chop damage increased
- Oathflame line base healing increased
- Wrathful Aegis base damage and threat increased
- Valiant Cross line base damage increased
- Shock line damage increased
- Swiftshot line stat scaling reduced slightly
- Kick damage increased
- Cleave line damage increased, scaling switched to STR
- Strike of Breaking line damage increased
- Mighty Yaulp and Furious Howl BP cost removed
- Forward Swing, Mocking Blow, Cross Strike and Disarming Strike damage increased