Update 0.17.947
General
- [p]Pets will no longer attack targets that are rooted or fixated.
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Bug Fixes
- [p]Fixed an issue where players would shrink a tiny bit each time they dismounted.[/p]
- [p]Fixed an issue where releasing the active mount wouldn’t release it.[/p]
- [p]Fixed an issue where players were able to release a mount that had items equipped. Players will now need to remove all equipment/items from a mount before it can be released.[/p]
- [p]Fixed an issue where player mounts would satisfy the requirement when Phosy sent players out to find a horse.[/p]
- [p]Fixed an issue where returning to bind, such as when using “/stuck bind”, wasn’t dismounting mounted players. It should now dismount a player when they return to where they are bound.[/p]
- [p]Fixed an issue where player mounts were sometimes showing up in ranger tracking.[/p]
- [p]Fixed an issue with mounted players that were invisible turning pink after dismounting.[/p]
- [p]Fixed an issue where other players that were invisible or shadow walking were being rendered as if they were visible.
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NPCs
- [p]Spawn rates for named NPCs throughout Terminus have been increased significantly. Some named NPCs will now have a 100% chance to spawn, however they will take longer to respawn than previously.[/p]
- [p]Some named NPCs have been moved to new spawn locations to help preserve challenge with the new spawn rates.[/p]
- [p]Stablehand Phosy will now pause longer in her duties to make it easier for players to talk to her.[/p]
- [p]Some NPCs in Thronefast have had their dialogue updated.
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Items
- [p]Normalized drop chances on named and boss NPCs. Example: if they can drop four items, each item has a 25% chance.[/p]
- [p]New items have been added to some common and named/boss NPCs in the world[/p]
- [p]Updated Shield of Brambles, Weathered Buckler, and several other common-quality shields to be in line with the current standard[/p]
- [p]Added Rogue to classes that can equip Shadowy Geta to fill an item slot gap for that level range. Also added 2 INT to the item.[/p]
- [p]Updated Helm of the Dragon Knight visuals to be a little more… dragony.
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VFX
[p]Added several new VFX, and updated old VFX, in Thronefast. VFX passes on the remaining zones will continue.[/p]
Quests
[p]Some parts of the Dire Lord’s starting quests have been updated.[/p]
Crafting
[h3]Armorsmithing[/h3]- [p]The material requirements for the Auxiliary’s Buckler have been updated to correctly reflect the item that is produced.
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Classes
[h3]Wizard[/h3]- [p]Ball Lightning and Voltaic Core functionality and VFX improvements. 6 target limit now works properly.[/p]