1.8.0(β) test
Beta Testers Wanted
Please help us test the new update!
Starting today, we have started releasing the beta version of the next update.
We hope to make use of feedback from our players to make the update even better.
[h2] Feedback [/h2]
Please let us know about bugs, game balance, operation feel, and any other small details.
If you have been playing for a while, please let us know your impressions compared to previous versions.
You can also use this opportunity to provide feedback on existing requests.
We cannot promise to reply to all comments, but we will read them all.
We are looking for your opinions in the following communities.
- Steam thread
- DM from creator X (@0MAD04)
- Discord channel "Requests and bug reports" thread
[h2] How to join the beta version[/h2]
- Right-click the game in your Steam library
- Select Properties
- Select "beta" from the Beta tab
We look forward to your feedback!
Streaming is also welcome.
[h2] Planned changes (patch notes)[/h2]
The following changes are included in this beta test.
Added spells
- Miraiyochi: A spell that deals large damage after 50 seconds.
- Counter: A spell that deals damage to the enemy equal to your attack power when hit by an enemy bullet.
- Added spells that increase movement speed.
- Ashigah: A spell that increases movement speed by 5%
- Ashildr: A spell that increases movement speed by 10%
- Ashiruga: A spell that increases movement speed by 20%
- Ashiyai: A spell that increases movement speed by 50%
- Speedmaster: A spell that increases movement speed by 100%
- Movement speed was an important spell, but there were only a few of them, and although there was a correction to the appearance rate, the probability of them appearing in the shop in the early stages was relatively low.
- Added the above spells to solve this problem.
- Ashigah: A spell that increases movement speed by 5%
- Added spells that increase stamina.
- Lucair
- Care Lana
- Care Link
- Care Spale
- Super Lucair
- Medi
- Medina
- Medi Luna
- Medicinal
- Gradomedica
- Cure
- Curama
- Curite
- Cure Blue
- Cure Green
- Cure Nopavites
- The above spells were added to solve the problem of having few stamina spells.
- Lucair
- Double Roll: A spell that activates two spells from most spells.
- Russian Roulette: A spell that increases bonuses by 100%. There is a 1/6 chance of dying.
- Venom Sword: A spell that increases your attack power but poisons you.
- Venom Guard: A spell that increases your defense power but poisons you.
- Dokubaranomai: A spell that greatly increases bonus values but poisons the player.
- Shikuhack: A spell that increases all abilities but poisons the player.
- Dokunaor: A spell that cures the player from poison.
Spell Changes
- The appearance rate of the following spells in shops has been reduced.
- Spida
- Speed
- Speedy
- Speedster
- Achilles' Foot
- This change is to return the correction rate, which had become easier to appear, to normal due to the addition of the above spells.
- Spida
- The prices of the following spells have been changed.
- Kyuso no Hangeki: Changed from 250,000 yen to 200,000 yen
- Wid: Changed from 6,000 yen to 5,000 yen
- Windy: Changed from 16,000 yen to 20,000 yen
- Winpact: Changed from 20,000 yen to 30,000 yen
- Wind Purge: Changed from 60,000 yen to 50,000 yen
- Piyoko: Changed from 8,400 yen to 12,000 yen
- Mawarutahime: Changed from 2.4 million yen to 1.2 million yen
- Reflection: Changed from 300,000 yen to 5 million yen
- Repulsion: Changed from 10 million yen to 30 million yen
- Yokereru Hoken: Changed from 12.98 million yen to 39.8 million yen
- Life Flip: Changed from 4.8 million yen to 40 million yen. Although there are drawbacks, we have determined that being able to secure hundreds of millions of HP status with a single spell is powerful.
- Attack Mirror: Changed from 3.6 million yen to 20 million yen. Although there are drawbacks, we have determined that being able to secure millions of attack power status with a single spell is powerful.
- Hantenjuchushiki: Changed from 7.2 million yen to 80 million yen. Same reason as above.
- Triple Roll: Changed from 77,777 yen to 777,777 yen. Due to the addition of Double Roll.
- Penta Roll: Changed from 777,777 yen to 7.77 million yen. Due to the addition of Double Roll.
- Deka Roll: Changed from 7.77 million yen to 77.77 million yen. Due to the addition of Double Roll.
- Love of Venus: Changed from 32 million yen to 64 million yen. We have determined that the increase in effect is not commensurate with the price compared to the spell one rank lower.
- Muteki no Wanko: Changed from 1200 yen to 600 yen. We determined that the effect obtained is weak compared to the length of the spell.
- Fudo no Nyanko: Changed from 1600 yen to 600 yen. We determined that the effect obtained is weak compared to the length of the spell.
- Kyuso no Hangeki: Changed from 250,000 yen to 200,000 yen
- Changed the magic casting interval of Triple Roll from 0.9 seconds to 0.8 seconds.
- Increased the appearance rate of the following magic in shops.
- Wid
- Wind
- Windy
- Winpact
- Wind Purge
- Harukaze Wind
- Wid
- Also changed the effect of poison magic.
- Poison: Damage amount changed from 3% to 1%, price changed from 200 yen to 100 yen
- Mega Poison: Damage amount changed from 5% to 3%, price changed from 2000 yen to 1000 yen
- Giga Poison: Damage amount changed from 10% to 5%, price changed from 200,000 yen to 100,000 yen
- Terra Poison: Damage amount changed from 20% to 10%, price changed from 2 million yen to 1 million yen
- Peta Poison: Damage amount changed from 50% to 20%, price changed from 20 million yen to 10 million yen
- This change was made in consideration of the potential to defeat any enemy by combining it with other magic.
- Poison: Damage amount changed from 3% to 1%, price changed from 200 yen to 100 yen
- Twin Hearts, Twin Swords, Twin Guards, Megaminoki Magure: Changed to reflect boost value in effect.
- Infa: Changed defense reduction effect from -33 to -100.
- Funkotsu Saishin
- Changed HP reduction effect from -33 to -100.
- Changed attack power increase effect from +300 to +1000.
- Changed price from 8000 yen to 20000 yen.
- Changed HP reduction effect from -33 to -100.
- Changed effect of critical magic.
- Previous effect (P is fixed by magic)
- If P% is successful, enemy will die instantly.
- If the lottery fails, P% will be drawn again, and if successful, enemy's attack power will be multiplied by 10.
- If the lottery fails again, deal 1 damage to enemy.
- If P% is successful, enemy will die instantly.
- Effect after change (P,N are fixed by magic)
- If the P% lottery is successful, the enemy will die instantly.
- If the lottery fails, the enemy's attack power will be multiplied by N.
- If the P% lottery is successful, the enemy will die instantly.
- We made this change because we thought the previous specifications were complicated and difficult to understand.
- The price has been reduced because the disadvantage of failing the lottery has become large.
- Previous effect (P is fixed by magic)
- Spell Burst: The magic is activated every 0.5 seconds instead of every 0.4 seconds.
- Itaiyo: The attack power increase effect has been changed from +500 to +300. We have determined that the effect of breaking the leg bones is a smaller disadvantage than we thought.
Changes in specifications