Warrior Architects updated to 1.0.7.6 on 2025/8/20
[p]Update Details:[/p][p]7/30[/p]
- [p]Fixed an issue where construction points could not be found when building towers, wooden walls, and stone walls.[/p]
- [p]Fixed incorrect coordinates for objects in Story 5.[/p]
- [p]Fixed \[Story 6] mission issue with \[Build Market] and some script text.[/p]
- [p]Fixed incorrect resource coordinates in \[Story 7].[/p]
- [p]Added the ability to select multiple units continuously by holding the Ctrl key.[/p]
- [p]Fixed logic for units returning resources to buildings and collecting near designated buildings/resources.[/p]
- [p]Fixed some background images on the \[Map].[/p]
- [p]Added smoke effects when buildings are destroyed.[/p]
- [p]Fixed sound effects for chopping trees and mining gold.[/p]
- [p]Fixed physical attack calculations for Dragons and Golems (bonus damage against buildings).[/p]
- [p]Fixed roof sprite of thatched buildings.[/p]
- [p]Fixed some building sprites.[/p]
- [p][/p][p]Fixed wooden and stone gates: pressing hotkey F can switch gate direction (front/side).[/p]
- [p]Fixed parts of the save system.[/p]
- [p]Fixed some building-related systems in multiplayer mode.[/p]
- [p]Fixed enemy wall-building logic in random campaigns.[/p]
- [p]Fixed detection error for unit passage when opening/closing wooden and stone gates.[/p]
- [p]Added corresponding building styles for stone walls.[/p]
- [p]Fixed building style matching for stone walls in some story missions.[/p]
- [p]Fixed construction logic in multiplayer mode (different wall styles).[/p]
- [p]Fixed opening theme song.
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